Author Topic: Question about PBR mode  (Read 4514 times)

2016-10-05, 19:22:55

Giorgos Zacharioudakis

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Hi,
I noticed at the 1.5 RC1 material converter, the option to turn on/off the PBR mode. Is any documentation available for this setting? I checked an previous threat about LUT conversion of glossiness map and I dont know if I have to convert or not my material library(etc sigershader CMPP material library). Thank you for your time!
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2016-10-06, 16:16:08
Reply #1

maru

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You do not have to convert any materials, but you can do it. The result will simply look different. In Corona 1.5 the materials are adapted to modern PBR standards, so for example you can create a material in some other application (Megascans, Substance), and the results will be identical after export to Corona. Here is an example before/after render: https://forum.corona-renderer.com/index.php/topic,999.msg85376.html#msg85376
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2016-10-06, 18:37:49
Reply #2

romullus

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Correct me if i wrong, but i think converter doesn't convert glossiness, it just enables/disables PBR mode.
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