Author Topic: Interior excluding interior/test  (Read 3496 times)

2016-09-22, 08:12:15

BishopDesigns

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A quick interior test i made with an old chevy corvette...don't know why but this took me over 2hrs plus to get to a 3% noise level...hope you guys like it :)...critic is highly welcomed and will be much appreciated
« Last Edit: 2016-09-22, 11:02:18 by BishopDesigns »
Talent is never enough...never stop improving :)

2016-09-22, 08:38:21
Reply #1

GabaCGStudio

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nice ... love it ...

2016-09-22, 10:16:19
Reply #2

BishopDesigns

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Thanks :)
Talent is never enough...never stop improving :)

2016-09-22, 14:42:48
Reply #3

maru

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A quick interior test i made with an old chevy corvette...don't know why but this took me over 2hrs plus to get to a 3% noise level...hope you guys like it :)...critic is highly welcomed and will be much appreciated
Is it all 3d including background? If so, I would guess that reflective surfaces + sunlight is the reason why it took some time to get clear. One solution would be using rayswitch materials to disable some reflectivity for GI only.
https://coronarenderer.freshdesk.com/support/solutions/articles/5000529341-what-is-rayswitch-material-map-
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-09-22, 15:12:08
Reply #4

BishopDesigns

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@maru, yes, its all 3d...not very detailed, hence my surprise...thanks for that link :)
Talent is never enough...never stop improving :)

2016-09-22, 15:33:13
Reply #5

leocv

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I liked it!
The car needs a little more attention, but I believe the main point here is the enviroment, which is very good.
Maybe some dirt on those pipes would be great. :)

Leo.
KISS Principle
Keep it simple, stupid!

www.behance.net/leonardovieira

2016-09-22, 16:21:33
Reply #6

BishopDesigns

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@leocv...thanks...yh,,,im new to interior stuffs...this is my 1st...i see you mean a more grungy feel to the scene...ok...will put all you guys tips to work, ie RaySwitch + Dirts...Pumped Up! :D
Talent is never enough...never stop improving :)