Author Topic: Bloom in 360deg images - seams  (Read 1670 times)

2016-09-19, 11:27:32

Tanakov

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Rendering a 360 with Bloom and glare gave me a small problem, I understand how the effect works yet I would like to see separate "Light Mix Bloom" pass as it works with he Mixed colors.

I would be able to smoothen w/o a problem that one in PS having it as a separate layer.
« Last Edit: 2016-10-03, 16:49:40 by Ondra »
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2017-01-09, 13:35:13
Reply #1

Ondra

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implemented
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)