Author Topic: AO direction offset working?  (Read 2239 times)

2016-09-14, 16:41:01

Rhodesy

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No matter what I do I cant seem to make any difference to the AO direction offset. Inverted normals or no. Going positive and negative numbers in the direction offset coordinates doesnt seem to make any effect on the rendered image. Its always a uniform spread.

Same goes for max distance texture slot. Makes no difference what you put in there.
« Last Edit: 2016-09-14, 16:46:12 by Rhodesy »

2017-04-26, 14:04:54
Reply #1

houska

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Hi Rhodesy!

Sorry for a late reply, but this seems like a bug report. I will move this into the appropriate section in the forums so taht we don't forget this problem.

2018-01-31, 10:54:33
Reply #2

houska

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