I can wait for the answer...I've got plenty of other things to keep me busy in the meantime.
I use the 'multiTile' map, but because the map only works automatically with the native 'bitmap' node, not the 'CoronaBitmap' node, I have to hook everything up manually instead:
* On the 'multiTile' map, set the 'File Pattern Format' to 'Custom'.
* Hit the button next to 'Number of Textures' the desired amount of times.
* Hook up a 'CoronaBitmap' to the first slot.
* Disable tiling in the 'CoronaBitmap'.
* Load in the first image tile. If your image has a number other than 1001, offset the 'u' and 'v' coordinates by the appropriate amount.
* Duplicate the 'CoronaBitmap' and hook it up to the 'multitile' map.
* Load in the second image tile, and offset the 'u' and 'v' coordinates by the appropriate amount.
* rinse and repeat...
The 'multiTile' map will correctly show the offsets made set the individual 'CoronaBitmaps', however, changing the offsets in the 'multiTile' map will do nothing (that only works with the native 'bitmap' map). It would be great if 'multiTile' can interact with 'CoronaBitmap' with all of the same functionality as the native 'bitmap', because then we don't have to manually hook up all of the individual 'CoronaBitmaps'. Or Corona will need to make it's own version of 'multiTile'.
I hope that all made sense.