Author Topic: Phoenix fd render test  (Read 3309 times)

2016-08-23, 14:13:48

FLMOONSTA

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Hey. So basicily ever since I started using corona I was trying to figure out ways to use it for vfx. Here is a little test.

What you guys think of it?

2016-09-10, 22:37:55
Reply #1

GabaCGStudio

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What you guys think of it?

can you tell more details about shading? seems that is volumetric material with falloff controls or phoenix texmap ...
« Last Edit: 2016-09-18, 12:40:52 by GabaCGStudio »

2016-09-18, 12:42:40
Reply #2

GabaCGStudio

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are these alembic mesh of smoke and fuel channels?

2016-09-27, 03:44:03
Reply #3

FLMOONSTA

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What you guys think of it?

can you tell more details about shading? seems that is volumetric material with falloff controls or phoenix texmap ...

It's basicly two meshes with volume material, the one for fire is based of temperature and has emisive volume material.
I have tried using phoenix texmap but at curent state it seems like there is no way to make use of it other than for rgb color from the sim.