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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
daily build 08-05-16 strange behavior with ray switch material
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Topic: daily build 08-05-16 strange behavior with ray switch material (Read 4499 times)
2016-08-13, 21:06:33
VASLAVO
Active Users
Posts: 296
daily build 08-05-16 strange behavior with ray switch material
Hi, here an example of an strange shadow casting of a ray switch material with global slot empty, am i doing something wrong?
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2016-08-13, 21:22:37
Reply #1
VASLAVO
Active Users
Posts: 296
Re: daily build 08-05-16 strange behavior with ray switch material
a little update: the casting shadow material slot is the reflection, also it only cast shadows on objects with pbr materials active.
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2016-10-03, 16:04:16
Reply #2
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: daily build 08-05-16 strange behavior with ray switch material
Hi, can you share the scene?
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Rendering is magic.
|
How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2016-10-04, 17:24:33
Reply #3
VASLAVO
Active Users
Posts: 296
Re: daily build 08-05-16 strange behavior with ray switch material
yes, here ive upload it
Successfully uploaded as 1475593269_TEMPO.rar
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2016-10-25, 17:59:04
Reply #4
grafichissimo
Active Users
Posts: 175
Re: daily build 08-05-16 strange behavior with ray switch material
Don 't use corona light material, use instead a Corona material with Self illuminate texture, otherwise it won't work!
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Davide Chicco -
www.metrovisual.co.uk
2016-10-26, 00:07:29
Reply #5
VASLAVO
Active Users
Posts: 296
Re: daily build 08-05-16 strange behavior with ray switch material
Yes but that also emits light even if you use a ray switch material when pbr is on
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
daily build 08-05-16 strange behavior with ray switch material