Author Topic: Corona VR Inmmersive?  (Read 2692 times)

2016-08-05, 00:02:09

arqrenderz

  • Active Users
  • **
  • Posts: 1071
  • https://www.behance.net/Arqrenderz1
    • View Profile
    • arqrenderz
Have tou look at this ? http://store.steampowered.com/app/404020/
The seccond video, the buda in the hallwaly, this is amazing technology, and now vray is on top of it,
I know that corona is developing some vr for Corona, is this being developed too??

2016-08-05, 06:01:57
Reply #1

philippelamoureux

  • Active Users
  • **
  • Posts: 218
    • View Profile
The second video looks very good. I'm a bit skeptical though... I wonder how much more rendering is needed to create their ''volume'' for the vr scene. It's certainly not just a standard stereo image that you put in their player.


2016-08-05, 10:49:02
Reply #2

Juraj

  • Active Users
  • **
  • Posts: 4815
    • View Profile
    • studio website
The second video looks very good. I'm a bit skeptical though... I wonder how much more rendering is needed to create their ''volume'' for the vr scene. It's certainly not just a standard stereo image that you put in their player.

I really wonder this too :- ).

This look like the 'perfect' middle ground between real-time and simple stereo.
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2016-08-06, 04:08:36
Reply #3

Christa Noel

  • Active Users
  • **
  • Posts: 911
  • God bless us everyone
    • View Profile
    • dionch.studio
how could it be?! what a beautiful volumetric VR video, amazing. technologies is growing so fast fast these days.
but it must be super heavy to render for scene with that kind of "360 room scale tracking"..?