Author Topic: [solved] Cast Shadows Problem  (Read 7174 times)

2016-06-29, 08:55:16

erkuttaner

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When i untick cast shadows in object properties of the boxes , reflections fade out in the sky.
Is this normal?


« Last Edit: 2016-07-01, 15:18:17 by maru »




2016-06-29, 16:18:07
Reply #4

maru

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Btw, this is "fixed" in the latest daily builds - the "cast shadows" option unticked will produce the same results as rayswitching.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-06-30, 00:17:21
Reply #5

PROH

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Maru, is this also "fixed" for unchecked "receive shadows" in object properties?

2016-06-30, 15:40:08
Reply #6

maru

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Maru, is this also "fixed" for unchecked "receive shadows" in object properties?
No, sorry, but I think that would be far too fake. :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-06-30, 15:48:01
Reply #7

PROH

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OK, might be me remembering wrong, but way back I recall Ondra saying, the "receive" and "cast" shadows was working as a pair, meaning that in Corona you could only disable both - not just one. But know it seems that "receive shadows" is always on, even when using a RaySwitch material or map. Is this a bug, a deliberate change, or am I simply remembering wrong?

2016-06-30, 16:17:27
Reply #8

maru

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I don't think this would be possible. How would you want to disable shadows using a rayswitch material?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-06-30, 16:43:29
Reply #9

PROH

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I don't think you understand what I'm asking (might be me not explaining it well enough). So let me try once more, and please point out where I'm wrong:

1) Before 1.5 daily, you should use a RaySwitch material to disable "cast shadow" - right?
2) Before 1.5 daily, this method also disabled "receive shadow" - ?
3) After latest 1.5 daily, "receive shadow" is now always on, no matter what method use to disable it.

Hope my question is clear now :) :)

BTW - I'm NOT wanting to disable "receive shadow" alone. I simply want to disable both "receive" AND "cast".
« Last Edit: 2016-06-30, 16:50:06 by PROH »

2016-06-30, 16:50:25
Reply #10

maru

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I understand now. But I think there was no way to achieve the "receive shadow off" option ever, including any previous version.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-06-30, 17:09:10
Reply #11

PROH

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OK. Thanks. I was absolutely sure this was how it worked, but I guess I must be remembering wrong.

Regards.

2016-06-30, 17:23:48
Reply #12

maru

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I will check it to make sure, but I don't think Corona can tell what "shadow" is.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-07-01, 09:17:19
Reply #13

Ondra

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it was never possible to disable "receive shadows" in Corona - you would not have liked the result anyway :D
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-07-01, 11:19:27
Reply #14

PROH

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Thanks :) I did do some digging in my old stuff + the Rayswitch tuts, and it is indeed me remembering wrong.

Thanks again.