Author Topic: Motion Blur Bug - Not working on some random objects  (Read 2745 times)

2013-07-29, 20:27:58

kumodot

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    Hi Ondra. I will try to report it properly soon, but this weekend i was doing an animation, and did some render tests. It was an animation test, and for "no reason" some objects on the scene are not accepting motionblur ?! There´s 4 or 5 objects on the scene and one of then just render without motionblur when rendering one frame of tha entire scene. I don´t know, but it smells like a bug, but i am trying to figure out, what´s special with this particular object to not receive motion blur.
   
    One more info, it´s not a single object, but an object made by a bunch of objects (4-5 parts) all of then linked to a point helper, and the point helper is animated moving and rotating those objects. There´s other objects on scene animated the same way and they are rendering Motionblur Correcly...

      Any clue ? I will send an zip file with the scene. 
« Last Edit: 2013-07-29, 20:32:23 by kumodot »
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2013-07-29, 21:23:41
Reply #1

Ondra

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send the scene, I'll take a look
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-07-29, 21:35:28
Reply #2

kumodot

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The scene is on your Private messages. :) Thanks again Keymaster  !:)
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2013-08-06, 19:19:22
Reply #3

Ondra

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Fixed, thanks for reporting
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-08-08, 05:22:47
Reply #4

kumodot

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Yeah ! \o/
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