Author Topic: Classic bathroom  (Read 14000 times)

2013-07-19, 15:53:15

cecofuli

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Yes, another, boring, bathroom XD








« Last Edit: 2013-07-19, 15:55:54 by cecofuli »

2013-07-19, 16:33:58
Reply #1

maru

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Amazing quality! You achieved the difficult effect of rendering gold and shiny surfaces as something elegant and stylish instead of something cheap and plastic.

Now give us the settings! :)

One more thing: was it originally so smooth or there is some noise reduction involved?
« Last Edit: 2013-07-19, 16:36:05 by maru »
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2013-07-19, 16:43:51
Reply #2

cecofuli

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Thank, but the settings are very simple. What do you want to know?

The raw version is 90% good for my taste. Just a PS level, little S-curve, color balance and smaaaal noise reduction (10%)

1920x1200 all the night. I don't know when the quality was good enough...

The web version is 1400px.

« Last Edit: 2013-07-19, 17:21:42 by cecofuli »

2013-07-19, 18:26:54
Reply #3

Polymax

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 Great work & beautyful result!
« Last Edit: 2013-07-20, 10:06:16 by Polymax »
Corona - the best rendering solution!

2013-07-20, 03:25:55
Reply #4

cecofuli

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2013-07-20, 04:56:27
Reply #5

Celes G

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very nice.. the materials are great, they seem to be jumping off the screen \m/

2013-07-20, 11:22:07
Reply #6

Nupsi

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Extraordinary! Maybe a little to perfect to be real ;-) The only thing that does not look that perfect is the carpet, which looks kinda artificial, compared to the rest. And adding a dust&scratch-map to the floor would bring the last bit of realism.

Besides that, great work!

2013-07-20, 12:23:34
Reply #7

cecofuli

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2013-07-20, 12:46:26
Reply #8

prorender

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Very nice!

Can you say something to your used render settings:

-number of passes
-number of path tracing samples
-light samples multiplier & texture resolution
-use of image filter
-standard noise reduction in photoshop
-hd cache precomp density & pt samples
-time to render one frame at 1920px

Thanks.

Daniel Krüger
« Last Edit: 2013-08-29, 11:21:55 by prorender »
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2013-07-20, 14:07:07
Reply #9

cecofuli

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-number of passes : I don't know =)
-number of path tracing samples : 8
-light samples multiplier & texture resolution : default
-use of image filter : default
-standard noise reduction in photoshop : I don't remember. Just tweak and see if everything was good for me.
-hd cache precomp density & pt samples :   default
-time to render one frame at 1920px : as I wrote, all night.

2013-07-20, 20:01:26
Reply #10

khoscorona

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nice stylish room. and tell me about the carpet trick. look like hair effect

2013-07-20, 20:04:38
Reply #11

alexisliza

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ottimo lavoro Francesco! How about gold material parameters? I have try but the result is not good

2013-09-01, 14:43:45
Reply #12

Ice_Juice

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Unbelievable! Awesome! We all crave to learn how to make gold! ))

2013-09-01, 14:48:47
Reply #13

xt13r

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If this is boring bathroom, then i on't know what bathroom should be unboring!)))))
Very good vis and design!

2013-09-01, 17:06:45
Reply #14

rafpug

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Hallo Francesco
curiosity!

The same scene/setting, vray how many hours it would take to reach this level?

Great job
Raf