Author Topic: RANCH Renderfarm  (Read 18655 times)

2016-07-17, 08:30:23
Reply #15

mitviz

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any plans of lowering rendering costs?
Mitviz
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2016-08-05, 16:17:02
Reply #16

RANCH Renderfarm

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Hi everyone,

We are glad to announce the RANCH Summer Sales – 50% OFF until August 15th!
We have now unbeatable prices amongst high performance rendering services worldwide for such a power dedicated to all your 3D projects!

From now on, you can submit your projects through the ECOFarm or the POWERFarm.
The LEGACYFarm is composed of hundreds of Dual Xeon 5600 servers with a Cinebench R15 performance of 1100-1300, each with 64 GB RAM.
The POWERFarm is based exclusively on Dual Xeon E5-2600 v4 computers. These are the fastest render nodes you can find anywhere on the market; they are three to four times faster than the nodes on the LEGACYFarm, provided your project use multicore systems effectively. The POWERFarm nodes are all equipped with 128 GB RAM, and some of them are even equipped with 256 GB to support the heaviest projects.

Happy Ranch Render!

JP-RANCH.

Edit : LEGACYFarm
« Last Edit: 2018-06-26, 16:05:50 by RANCH Renderfarm »
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2016-08-05, 17:56:21
Reply #17

Ludvik Koutny

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I know this is an old thread and the topic has already shifted, but maybe it would be a good idea to use custom benchmarking tool or even Corona Benchmark for the price estimates :)

Option A: Renderfarm would create a simple tool to emulate rendering by utilizing CPU at 100% and taking advantage of optimization commonly used in rendering (SSE, etc..). At the end, it would spit out score, which you would then enter into a cost calculator, and it would be remembered in your renderfarm online account, and used as a basis for cost estimates. Renderfarm would use same tool to benchmark their servers, and simple performance value conversions/comparisons could be easily done.

Option B: Renderfarm would run Corona Benchmark on their servers, and note down times. User would then enter Corona Benchmark finish time into cost calculator, and relative performance and price could be estimated.

Maybe I am too naive, but so far, I don't see many issues with this approach.

2016-08-08, 14:33:01
Reply #18

RANCH Renderfarm

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Hi Rawalanche,

thanks for sharing your proposal!
It would be indeed a good idea and we already thought about some similar solutions.
The remaining drawback I see is that the computer used for rendering tasks is not always the one used for the regular work.
It could lead to some confusions.

I'm going to check with my teammates.

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2017-05-16, 14:19:40
Reply #19

RANCH Renderfarm

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Hello everyone,

The RANCH now supports Corona 1.6 for 3ds Max 2012 to 2018.
The powerful .cxr file format is supported for still images (via the MultiCam option) and animations.

RANCHecker 2.5.29 for 3ds Max is needed to prepare your Corona 1.6 projects.


Enjoy!

Rodolphe
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2017-10-26, 14:53:16
Reply #20

RANCH Renderfarm

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Hello everyone,

The RANCH now supports Corona 1.7 for 3ds Max 2012 to 2018.

Enjoy!

Rodolphe
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2017-10-29, 02:40:33
Reply #21

3dboomerang

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Hi;

Any chance we can see where the vu3 file is being stored while it's bussy checking?... I've been sitting idle in front of my screen for about... 30 minutes now and it seems that the progress bar is stuck. Or not? I don't know: very annoying since I can't see a .vu3 file growing somewhere to make me more comftable?...

2017-10-29, 11:45:08
Reply #22

RANCH Renderfarm

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Hi 3dboomerang,

Quote
Any chance we can see where the vu3 file is being stored while it's bussy checking?

The vu3 archives are stored in the 'archive' folder (which is by default located in the RANCHecker installation folder but can be changed via the 'Advanced Settings' window).

Quote
I've been sitting idle in front of my screen for about... 30 minutes now and it seems that the progress bar is stuck. Or not?

It might be a crash of RANCHecker (possibly due to a new change in Corona 1.7). Could you send by email at contact@ranchcomputing.com, the error log stored in the MAXScript Window Listener (press F11 on your keyboard to open it) corresponding to this crash in order to fix it?

Quote
I don't know: very annoying since I can't see a .vu3 file growing somewhere to make me more comftable?...

The vu3 creation is usually pretty fast and in case the archive is big, a window will appear to tell you what is packed in real time.
The RANCHecking process can be found here: https://doc.ranchcomputing.com/3dsmax:ranchecker:user-interface#hint_and_tips


Rodolphe.

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2018-06-26, 16:17:31
Reply #23

RANCH Renderfarm

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Hi everyone,

I’m glad to let you know that the RANCH now supports Corona version 2 for 3ds Max.

Happy Renders!

Cheers,

JP-RANCH.
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2019-07-16, 14:11:47
Reply #24

RANCH Renderfarm

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Hello everyone,

The latest version of RANCHecker for 3ds Max (v2.7.30) now supports Corona Volume Grid objets!
By the way, we support Corona 4 Hotfix 1 for 3ds Max and Cinema 4D.


Rodolphe.
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2022-10-22, 12:43:01
Reply #25

RANCH Renderfarm

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Hello everyone,

Just so you know the RANCH now supports Corona 9.0 for 3ds Max and Cinema 4D.
Take care!


Rodolphe.
RANCH Renderfarm (www.ranchcomputing.com) - Fully Automated 24/7
Brand New AMD powerful servers Milan and Bergamo - 256 Gb to 1 Tb RAM each - dedicated to all your Corona projects!
Up to +70% bonus refill!
30 € free trial - no watermarks