Hi guys
I am new to this forum and Corona render.
I think my question is very popular, but I am pretty sure that every scene has it's own reason for noisy areas on final renders.
Below is my render.
Summary details and questions:
1) 1600x1200, 180 passes, 2 h 30 mins. My PC is i7 2600, 16 GB RAM - is that normal time or should I look for heavy materials/lights in the scene? What passes number is good with scene like mine?
2) Lighting. There is VRayHDRI with HDRI map in Corona environment slot. CoronaPortalMtl in the windows. No holes behind the camera. 3 corona spherical lights inside the ceiling light. 2 corona IES lights to the left on the camera (not on the render)
3) Curtains. CoronaMtl with bitmap opacity mask, transcluency and AlphaMode = "Always Transparent"
4) Ceiling is white with 0.7 level, no reflection. Walls are Glossines 0.4 and Reflection 55 and with bump
As you may see there is noise in the corners at the top of the table and on ceilings.
Walls are also looks more noisy rather than bumpy with glossy reflection.
Also, colors are unnatural. But most likely photoshop will help.
Will appreciate any advices.
Let me know if you need any info regarding the scene.
This is full size link:
http://s020.radikal.ru/i713/1605/8a/287251a1dfa2.jpg