Author Topic: UHD Cache Scale is set only in screen mode.  (Read 2785 times)

2016-05-10, 23:00:47

cecofuli

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Hello,
as in the title, I think that  UHD Scale is set as a screen mode.
Good for save memory, but not the best solution for fly-through animation, because the sample size will change every frame.
I think that we need an option, like in V-Ray, as a World scale.

Thanks


2016-05-12, 10:21:50
Reply #1

Ondra

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It is not a bug ;). We may improve the cache in the future, but this specific thing is not a bug
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-05-12, 12:27:10
Reply #2

maru

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Also, we have "try to load + append" which should solve some possible flickering/quality problems: https://coronarenderer.freshdesk.com/support/solutions/articles/5000515648
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-05-12, 14:59:25
Reply #3

cecofuli

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In V-Ray we have Light cache in Screen Scale and Word Scale.
"try to load + append" doesn't solve every single situation.
Also, it will be good to have an option like in V-Ray: Don't render final image.
It's useful when you want to calculate ONLY the .uhd.

2016-05-12, 16:08:10
Reply #4

maru

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Also, it will be good to have an option like in V-Ray: Don't render final image.
It's useful when you want to calculate ONLY the .uhd.
set time limit to 1s :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-05-12, 16:36:45
Reply #5

cecofuli

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Yes, I know =) and we did the same in V-Ray, before the "Don't render final image".
Mine is only  suggestion to make Corona more "smart".