Author Topic: No Camera MotionBlur on th efirst and last frame of animation.  (Read 2181 times)

2016-05-01, 18:17:00

cecofuli

  • Active Users
  • **
  • Posts: 1578
    • View Profile
    • www.francescolegrenzi.com
I don't know if it's a bug...
But, when you rendering an animation (fly-throught), the first and last frame as no Camera Mblur
I can understand, because at frame 0, there isn't a frames before.
And, at frame 1000, after, there isn't any frames.
But, when it's a loop, maybe Corona can take care of this situation.


2016-05-01, 19:02:59
Reply #1

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9283
  • Let's move this topic, shall we?
    • View Profile
    • My Models
No, it's not bug, but you can easily fix this problem by yourself. Here's how: select your animated object, open curve editor>edit>controllers>out of range types and change it either to loop or relative repeat, which one works best for you. From now on, you should get all your frames motion blured.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures


2016-05-04, 15:03:37
Reply #3

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13747
  • Marcin
    • View Profile
Or just manually add some keys before the first and after the last frames. Right?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-05-04, 15:33:45
Reply #4

cecofuli

  • Active Users
  • **
  • Posts: 1578
    • View Profile
    • www.francescolegrenzi.com
Mmm... if you have a camera on "path constrain", the  romullus solution is the only solution.
you cannot add some new keys before frame 0 =)
But yes, in a a classic animation, you can do it.