Author Topic: Crash on changing Displacement Height  (Read 3510 times)

2013-07-08, 19:46:07

Nupsi

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When I render a simple material testscene with displacement and then changing the displ.height and render again max crashes once in a while.

Win7/64, max2014-Design/SP1

2013-07-08, 19:59:32
Reply #1

Chakib

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Here it doesn't crash after some tests, but with a very large and dense object it does crash max

2013-08-08, 20:48:56
Reply #2

Ondra

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Was your displacement texture procedural? There was a bug causing crashes with procedural textures (even when not changing displacement height)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-08-09, 09:10:58
Reply #3

Nupsi

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Nope, it was just a brickwall-jpeg (b/w) on a lowres-wall.

Best regards
Nupsi

2013-08-09, 09:33:07
Reply #4

Ondra

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In that case, can you send me the scene? I was able to reproduce the crash only with procedural maps mapped to Object XYZ
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-08-10, 10:09:06
Reply #5

Nupsi

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Sure. But let me re-check the scene for other errors first. Because over 34gigs of ram for rendering seems to be a little strange too ;-p

BR
Nupsi

2013-09-14, 18:52:32
Reply #6

Ondra

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inactive topic, possibly already fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)