Author Topic: Problem with cscatter  (Read 2818 times)

2016-04-20, 17:27:54

Alan

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Hello guys,

I'm not sure if is some bug, but when I use cscatter over a object animated topology, each frame of the animation, the cscatter randomize a new scatter, not keeping each elemento from scatter on your attachment position.

For exemple:



Is there some way to attach this objects on the surface, and not update each animation frame?

EDIT: sorry, I just realized now I have posted on wrong section

2016-04-20, 17:34:53
Reply #1

romullus

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  • Let's move this topic, shall we?
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Yes, that is a bug. It is reported already: https://forum.corona-renderer.com/index.php/topic,11558.0.html Hopefully fix won't take too long to arrive.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-04-20, 17:40:50
Reply #2

Alan

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Ah what a shame :(
Thanks for answer! I hope that fix can come as soon as possible.

2016-04-21, 14:54:24
Reply #3

maru

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Many thanks to  Vince_MccrayT for shedding some light on the problem ;-)
I made a screenshot with all of his posts before deleting his account (should have cleared all posts first...). These bots are really clever.

I am also experiencing another problem with CScatter - it does not update the scattered objects if I animate the base one. I will make a video and a proper bugreport.
Marcin Miodek | chaos-corona.com
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