i feel that 1.4 daily builds has problem with instances or scatter plugins like Multiscatter ... bad ram management in massive instancing ... or corona proxy bug??
Proxies simply offload the geometry until render time, they don't save memory aside from what the viewport eats. This is not what proxies are meant for, they don't change instance behaviour.
Afaik geo management has not been touched since 1.0.
Scatter plugins don't change the behaviour of the Engine's memory management. They simply distribute and create fast previews.
It is completely possible that dailies screw stuff up, they are not created for stable operation, but for quick iteration and feedback in "exchange" for state of the art functions.
If you believe to have found an issue, make it reproducible.
Create a teapot test scene with millions of tea pots and make bad memory behaviour vs 1.3 reproducible. Then submit a ticket over at corona-renderer.com/bugs
This is the prime way of getting devs onto something.
Right now I don't think there are any memory degradation vs 1.3 reports. (Since that code propably wasn't touched) As such it suggests, that your setup us wrong.
But if you can reproduce something as severe as worsened memory management, devs will immediately will jump on it. No doubt about that.
« Last Edit: 2016-04-14, 01:05:26 by SairesArt »
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