Author Topic: out of core rendering / or better ram management (memory compression)  (Read 2900 times)

2016-04-13, 22:11:32

guest_guest

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i hope to see out of core rendering or memory compression techniques in next daily builds soon ...
often users have workstation with 8 to 16 GB of ram ...

this feature also needs for large grass or huge scene renderings ...

Powerful core + Powerful rendering algorithms + compression techniques would be awesome!
« Last Edit: 2016-04-13, 22:15:04 by guest_guest »

2016-04-13, 23:13:47
Reply #1

Ondra

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duplicate, already requested at mantis
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)