Author Topic: Warp / Distortion with Glass material  (Read 6479 times)

2016-04-12, 16:34:47

Exe Stocco

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Hi guys, before anything sorry about my bad english.
I have a doubt, the glass material makes some distortion on the refraction i think.
This two images are with and without the glass, you will se what im talking.

With glass


Without


Im using basic glass corona material.
Thanks!

2016-04-12, 16:42:21
Reply #1

maru

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Is this Corona for 3ds Max, C4D, or...?

My bet would be smoothing. I it's 3ds Max - put "smooth" modifier (not turbosmooth or meshsmooth!) on the glass geometry and do not select the "autosmooth" option.
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2016-04-12, 17:03:35
Reply #2

Exe Stocco

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Is this Corona for 3ds Max, C4D, or...?

My bet would be smoothing. I it's 3ds Max - put "smooth" modifier (not turbosmooth or meshsmooth!) on the glass geometry and do not select the "autosmooth" option.

Hi Maru! 3dmax. The smooth doesnt work :(

2016-04-12, 18:32:41
Reply #3

PROH

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Hi. What's your refraction IOR?

2016-04-12, 18:50:20
Reply #4

romullus

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It could single polygon objects applied glass material without thin option turned on. If that's the case, than you have to either add shell modifier to glass pane objects, or turn on thin option in glass material.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2016-04-12, 20:18:08
Reply #5

Exe Stocco

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It could single polygon objects applied glass material without thin option turned on. If that's the case, than you have to either add shell modifier to glass pane objects, or turn on thin option in glass material.
Thanks Romullus! Thin option was issue.
Thanks again. Cheers from Argentina!