thank you for these tutorials. Render setting was alright, I changed the object window glass on the plane with refract material with thin. For now, I replaced all materials to RGB 200,200,200. But I have a problem with background shader. When I use sun-sky, the backplane takes away the intensity of daylight in the interior. I don't know if I should use to object backround corona and compositing tag disable "seen by GI" or if it's all right. The backround material I used corona light and disabled emit light in the emission settings.
I think the biggest noise and unreality makes the backplane behind a window
now I'm going to set materials
thank you very much