Im using displacement for an old brick wall that I will be getting close to in an animation. I would have liked to have just used bump but for some reason the C4D version has a barely visible bump effect with bitmaps, not sure if the Max version works better?
Anyway on testing the displacement on the brick wall seems to dance a bit like its sampling the displacement slightly different each frame. I have tried locking the noise pattern but im not sure if that is related. Is there a way for corona to lock in a displacement solution for a static object and just use that solution for all frames rather than generating a new displacement solution each frame that is slightly different from the last?
I havent got a tight subD on the wall but the effect is good with 1px screen resultuion. Generation time is also surprisingly not bad either.
Many thanks