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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
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Dispersion shader
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Topic: Dispersion shader (Read 31356 times)
2013-07-01, 11:44:13
cecofuli
Active Users
Posts: 1578
Dispersion shader
As in the title, a dispersion features for realistic diamond and glasses. Thanks!
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Last Edit: 2013-07-01, 15:42:48 by cecofuli
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2013-07-01, 16:12:22
Reply #1
cecofuli
Active Users
Posts: 1578
Re: Dispersion shader
This was the good old fake method with VRay.
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2013-07-01, 16:53:00
Reply #2
APrather
Active Users
Posts: 18
Re: Dispersion shader
It was asked before
http://forum.corona-renderer.com/index.php/topic,311.0.html
B
BTW Nice Vray dispersion you got there.
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2013-07-01, 17:05:53
Reply #3
maru
Corona Team
Active Users
Posts: 13657
Marcin
Re: Dispersion shader
here is my fake dispersion done in Corona :]
http://forum.corona-renderer.com/index.php?action=dlattach;topic=223.0;attach=1887;image
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2013-07-01, 17:45:20
Reply #4
cecofuli
Active Users
Posts: 1578
Re: Dispersion shader
Maru... how did you do that? It look not bad at all.
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2013-07-01, 17:52:15
Reply #5
cecofuli
Active Users
Posts: 1578
Re: Dispersion shader
This is my Corona render. The diamond looks looks like a normal glass :/
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Last Edit: 2013-07-01, 17:53:58 by cecofuli
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2013-07-01, 18:18:11
Reply #6
maru
Corona Team
Active Users
Posts: 13657
Marcin
Re: Dispersion shader
Basically it's done like your vray fake. Here are the instructions. It's dirty and ugly but more or less does its job.
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2013-07-01, 18:41:13
Reply #7
cecofuli
Active Users
Posts: 1578
Re: Dispersion shader
Ok I tried, but the diamond becomes dark with this shader.
I think we have to wait Ondra... =(
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2013-07-01, 19:01:56
Reply #8
maru
Corona Team
Active Users
Posts: 13657
Marcin
Re: Dispersion shader
Yeah, the colours should mix in a different way. And something is wrong with the blend material.
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2013-07-01, 19:15:21
Reply #9
cecofuli
Active Users
Posts: 1578
Re: Dispersion shader
We have to wait a new CoronaBlendMtl ;-) and/or dispersion option in the CoronaMtl.
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2013-07-04, 02:26:51
Reply #10
Chakib
Active Users
Posts: 787
Corona Omnomnomer !
Re: Dispersion shader
i hope we can see it soon cause the glass in corona is just amazing even without caustics...
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https://www.behance.net/ChakibRabia
2013-07-04, 13:49:11
Reply #11
lacilaci
Active Users
Posts: 749
Re: Dispersion shader
Well dispersion was mentioned before. If I remember correctly, Ondra said, it will be done. But right now it's not a top priority to do... Which is understandable i think.
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2013-07-04, 14:17:07
Reply #12
cecofuli
Active Users
Posts: 1578
Re: Dispersion shader
Yes, but, for example, with VRay was possible create a "fake dispersion". And, for some project, it's enough.
I have to use VRay for our next project cause Corona doesn't support dispersion. It's important when you are working with jewelry ;-)
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2013-08-07, 18:51:26
Reply #13
cecofuli
Active Users
Posts: 1578
Re: Dispersion shader
UP =)
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2014-03-18, 01:59:18
Reply #14
borisquezadaa
Active Users
Posts: 614
Re: Dispersion shader
Playing with diamonds...
i just came up with this aproach to fake dispersion:
Diamond has a ior of 2.418 and a dispersion of 0.044 (wikipedia) XD.
So i created 3 materials one with IOR 2.374, one with IOR 2.418 and one with IOR 2.462
Apply first material (ior 2.374) and render, saving only the red channel (in post tab).
Then apply second material (ior 2.418) and render only saving green channel.
Finally apply third material (IOR 2.462) and render only saving blue channel.
Load that 3 images in photoshop seting layer as addittive and get nice FAKE dispersion.
Pretty nice trick. And Eureka moment.
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What i do with Corona
My Corona post of random stuff rendering
WARNING: English.dll still loading...
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
[Max] Resolved Feature Requests
Dispersion shader