Here are some tips:
-disable environment lighting, leave sun only - this will exaggerate the godrays, the contrast between godrays areas and no-gordays areas is based on light intensity, so if sun is much stronger than skylight - the rays will be more obvious
-enable interactive renderer - it is extremely useful here
-play with directionality parameter of the fog material - values between 0,5 and 0,8 should make the rays much more apparent