Author Topic: shading issue (triangles)  (Read 4500 times)

2013-06-24, 00:03:42

boumay

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I have this problem, I cannot manage to get rid of it, no matter what I try, smoothing groups, relax, etc etc.
How can I solve this and get a smooth surface please?
Thank you in advance

2013-06-24, 23:23:28
Reply #1

boumay

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2013-06-24, 23:31:54
Reply #2

APrather

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Shading Triangle?? To be honest with you, your information are insufficient, your render are too dark. I cannot really pinpoint what problem you are having or what solution you are looking for.

2013-06-24, 23:59:46
Reply #3

Ondra

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are you using bump mapping?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-25, 01:47:21
Reply #4

boumay

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yes I use bump mapping, and when I turned it off, triangles were gone.
But what if I want to use bump mapping, is there a way to get rid of this problem?
Thank you for your help

2013-06-25, 14:07:08
Reply #5

Ondra

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This is a known problem, same as http://forum.corona-renderer.com/index.php/topic,443, you either have to tesselate the geometry more, use less intensive bump mapping, or less specular light sources
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-26, 14:33:52
Reply #6

boumay

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