Author Topic: problem with Render selected  (Read 1458 times)

2015-12-18, 19:32:15

Tengiz

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 Render Selected shows beauty pass correctly but spoils all the other passes of objects around selected one. I wanted to resume rendering the object, but it turned out to be impossible.
As a result the function Render Selected is good only for test renders and is not usefull in other cases.
 It would be great to have Render Selected wich could preserve passes around selected objects.

2016-04-07, 23:11:48
Reply #1

Ondra

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fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)