Author Topic: Innobright Altus Denoiser Plugin available for download  (Read 11274 times)

2015-12-15, 22:29:29

innobright

  • Active Users
  • **
  • Posts: 7
    • View Profile
Dear Corona users,
     We are excited to announce the availability of Altus 1.1 release for download at innobright.com. Altus is the world's first multi-platform (CPU/GPU) Monte Carlo rendering denoiser plugin.  From our home page, click on the Downloads link to access the free, watermarked version of our 1.1 release. 

The main caveat to using the Altus plugin is being able to generate the necessary AOVs from the rendering system for random-seed based back-back renders of the same scene.  The back-back renders need to be random sample-based renders in order to ensure there is a variance between the two sets of AOVs.  The readme files (release notes) downloadable from our Support -> Documentation page explain how the windows or linux versions can be used to integrate into your workflow.  We also have a Corona user guide posted there, thanks to Corona group.  We are constantly improving our FAQ page, based on user feedback.

We look forward to hearing your feedback over email and/or our forums.

innobright support
(Further queries, please contact support@innobright.com)

2016-01-02, 16:03:33
Reply #1

grimm.ghiz

  • Guest
Dear Corona users,
     We are excited to announce the availability of Altus 1.1 release for download at innobright.com. Altus is the world's first multi-platform (CPU/GPU) Monte Carlo rendering denoiser plugin.  From our home page, click on the Downloads link to access the free, watermarked version of our 1.1 release. 

The main caveat to using the Altus plugin is being able to generate the necessary AOVs from the rendering system for random-seed based back-back renders of the same scene.  The back-back renders need to be random sample-based renders in order to ensure there is a variance between the two sets of AOVs.  The readme files (release notes) downloadable from our Support -> Documentation page explain how the windows or linux versions can be used to integrate into your workflow.  We also have a Corona user guide posted there, thanks to Corona group.  We are constantly improving our FAQ page, based on user feedback.

We look forward to hearing your feedback over email and/or our forums.

innobright support
(Further queries, please contact support@innobright.com)

it would be cool if you have a plans to develop an plugin for 3dsmax + corona as like as your maya plugin + other renderers !!

2016-01-03, 00:00:18
Reply #2

grimm.ghiz

  • Guest
Hello ...

i got this error:
The application was unable to start correctly (0xc000007b).

i run this program as administrator ...

opencl driver is installed ...

OS: Win 8.1 x64
GPU: Geforce 525M
GPU Driver: 359.06
CPU: i7-2670QM

renderer: Corona 1.3 + max 2015

2016-01-27, 21:08:19
Reply #3

innobright

  • Active Users
  • **
  • Posts: 7
    • View Profile
Hello all,
     Starting Altus 1.2 (January 8 2016), we moved away from developing Maya or 3DS Max specific plugins and we are focusing only on the denoiser performance.  The Maya/Max scripts and corona documentation are only meant as examples on how to use Altus executable.  We will also post deadline scripts soon under documentation as well.  Please ensure openCL is installed on your system (refer to innobright FAQ page under documentation).

Regards,
innobright support

2016-02-25, 15:06:20
Reply #4

Oswald__

  • Users
  • *
  • Posts: 1
    • View Profile
it is more expensive than corona itself...just for denoising...

2016-03-01, 11:26:40
Reply #5

mitviz

  • Active Users
  • **
  • Posts: 483
  • Architectural/Product Modeling and Rendering
    • View Profile
    • MITVIZ
yeah the pricing is something, why not make it same as corona? orrrr come to some agreement with corona and tie it in as a bundle or something
Mitviz
Professional Modeling and Rendering Solutions
Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

2016-03-01, 11:32:20
Reply #6

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
yeah the pricing is something, why not make it same as corona? orrrr come to some agreement with corona and tie it in as a bundle or something
or maybe have similar technology in corona for free...
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-03-01, 11:34:43
Reply #7

mitviz

  • Active Users
  • **
  • Posts: 483
  • Architectural/Product Modeling and Rendering
    • View Profile
    • MITVIZ
isnt a denoiser in the works by corona? until then i mean altos has to watch out:) wont need them if corona already does this
Mitviz
Professional Modeling and Rendering Solutions
Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

2016-03-01, 11:40:52
Reply #8

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13677
  • Marcin
    • View Profile
Corona already does this pretty well. :) Just a few more tweaks and it's ready.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-03-01, 11:51:58
Reply #9

mitviz

  • Active Users
  • **
  • Posts: 483
  • Architectural/Product Modeling and Rendering
    • View Profile
    • MITVIZ
few more tweaks as in few more months of tweaking or few weeks or days? have not tried altos myself but i have seen the demoes, its coronas version is anything like altos then it will really be a huge development
Mitviz
Professional Modeling and Rendering Solutions
Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

2016-03-01, 11:59:51
Reply #10

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9264
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Corona 1.4 should go public in april 1st (no joke) and denoiser as well as bunch other exciting features are promised in this version.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2016-03-03, 21:31:52
Reply #11

innobright

  • Active Users
  • **
  • Posts: 7
    • View Profile
Altus 1.3 is now available!

Setting up Altus on Linux is now significantly easier. Before, you had to hunt down dependencies like Boost and OpenEXR; Altus now compiles the libraries it needs statically so you can just download and run.

For those of you with custom rendering pipelines, we now preserve both data and display window parameters from input files’ original headers.

We are working diligently to integrate stereo multilayer EXR support and are excited to announce that while this functionality did not make it into 1.3, it will be ready for release in 1.4 or possibly sooner in a 1.3.x release.

Innobright now has a formal customer-facing ticket system and support portal at http://support.innobright.com/. Whether you e-mail us or contact us via the Web, we’ll be able to better (and more quickly) help you.

We hope you enjoy this release.  We look forward to hearing your feedback over e-mail and/or our forums.  Attached are noisy inputs and filtered outputs from Altus denoiser.

2016-06-28, 23:23:59
Reply #12

innobright

  • Active Users
  • **
  • Posts: 7
    • View Profile
Everyone,

If you were interested in Altus, we just pushed out a beta release of 1.5.

Altus 1.5 has a huge number of changes, so much so that we’re calling 1.5.0 a “beta”. If you’re doing production work we encourage you to stay with 1.4.3. We’ve done a fair amount of internal testing but rather than have you wait for us to finish, we want you to enjoy all the improvements as soon as possible. A later 1.5 point release (e.g. 1.5.x) will be considered “release” and will be available for in August. 1.5.2 is still considered a beta.

Altus finally has both multilayer EXR support as well as stereo (i.e. side-by-side) render support! Using multilayer support is a bit tricky, but with stereo you'll reduce the number of files per frame from as much as 12 or more down to 1.

We now support filtering of any number of AOVs—you are no longer limited to normals, caustics, etc. You are now required to specify both the beauty and position AOVs, otherwise Altus will not run. The command line for using Altus has completely changed to accommodate this, and now makes much more sense and is easier to use. These changes will break existing configurations, scripts, and workflows, so please make these changes before upgrading to the 1.5 release.

Our debuted a new GUI back in an Altus 1.4 point release. The new GUI is easier to use and now also supports stereo and multilayer EXRs as well as arbitrary AOVs.

With the release version of 1.5, we’ll be moving CUDA out of beta. As such it is now bundled with our OpenCL binary in the same download on Windows. If you’re using the GUI, it will select the best binary (CUDA or OpenCL) for you.

On Linux, we’ve a universal binary that should run on any CentOS 6.x+/Ubuntu 12.x system.

If you've any feedback, please reply to this thread or e-mail us at support@innobright.com.

Thanks!

2016-07-30, 09:01:43
Reply #13

Christa Noel

  • Active Users
  • **
  • Posts: 911
  • God bless us everyone
    • View Profile
    • dionch.studio
hi innobright,
why didn't you make some conversation with corona user here instead of just post announcements? I believe they has a lot of questions in their head about your product.
cheers :)