Author Topic: House in the woods WIP  (Read 5219 times)

2015-12-08, 15:43:37

bryanwrx

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Hello guys here's an wip personal project i'v been working on and off in my free time.

Critics r welcome.

Program used: corona, growfx

2015-12-08, 17:43:45
Reply #1

arqrenderz

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the exterior has potential, doy you use some denoiser??

2015-12-09, 00:27:32
Reply #2

bryanwrx

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Nope no denoiser atm

2015-12-09, 13:39:49
Reply #3

rambambulli

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Quote
the exterior has potentia

indeed. I think you have to check your foliage materials though.
They seem to lack  translucency and have too much saturation and a sharp glossiness.
Did you build the materials yourself or did you convert them?

2015-12-09, 13:59:55
Reply #4

bryanwrx

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All the greeneries I modeled myself with growfx. Yes the gloss is the sharp atm gonna reduce it.

2015-12-10, 20:04:57
Reply #5

bryanwrx

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Different angle shots with greeneries improvement.

2015-12-11, 10:56:53
Reply #6

maru

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It is starting to look very nice, but since the "woods" is the main theme here, I think you should put more effort to make the trees look better.
a) the models are not very great - the bottom branches look strange, low poly
b) the blurry background is really bad, it doesn't look natural, and there should be virtually no DOF when shooting with such wide angle
If you are having problems with hiding the background, you could put some big objects in the background, like some large rocks, or you could also try to make the ground have various height, like a side of a hill.
Marcin Miodek | chaos-corona.com
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2015-12-11, 11:35:01
Reply #7

romullus

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Those ropes alongside pathway, is perfect recipe for disaster ;]
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2015-12-11, 13:12:44
Reply #8

bryanwrx

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It is starting to look very nice, but since the "woods" is the main theme here, I think you should put more effort to make the trees look better.
a) the models are not very great - the bottom branches look strange, low poly
b) the blurry background is really bad, it doesn't look natural, and there should be virtually no DOF when shooting with such wide angle
If you are having problems with hiding the background, you could put some big objects in the background, like some large rocks, or you could also try to make the ground have various height, like a side of a hill.

Thnks for the feedback.
a) i will fix the branches
b) thnks i will do something with back ground maybe like u said some hills and low poly treeas in the back

2015-12-30, 03:11:33
Reply #9

lujianhui520

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Hello guys here's an wip personal project i'v been working on and off in my free time.

Critics r welcome.

Program used: corona, growfx
hi
Can borrow your files to learn. Help me with my progress