Author Topic: what is the script name for IR in extended viewport?  (Read 4102 times)

2015-11-24, 11:11:47

Christa Noel

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hi guys, these days trying on basic max script learning ;). I want to make a button to activate IR in extended viewport but I don't know what is the script name for IR in extendedviewport.

2015-11-24, 11:21:14
Reply #1

romullus

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2015-11-25, 03:14:56
Reply #2

Christa Noel

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thanx romullus :), I know CoronaRenderer.CoronaFp.startinteractivedocked but what I mean is set the viewport to extended viewport with IR.
sorry for wrong explanation before.
cheers!

2015-11-25, 09:24:13
Reply #3

romullus

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For that you should refer to maxscript help: http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=__files_GUID_3E389A4A_740A_4D64_888D_04A51EBA061A_htm

However it looks like that particular extended viewport isn't accesible via maxscript (i can be wrong, though). Personally i've assigned shortcut to extended viewport #3 (Corona interactive) via customize user interface. So now, when i need IR, i hover mouse over prefered viewport, press F11 (my shortcut for extended viewport #3) and then click on that viewport to activate IR. It's good enough for me, but i'm sure, someone much smarter than me, will show you even more convenient method ;]
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2015-12-04, 03:54:25
Reply #4

Christa Noel

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sorry for late reply,
yes romullus, I was right in there in viewpanelmanager to set extendedview.
what I mean is I can set the viewport 1 to extended VP trackview with
Code: [Select]
ViewPanelManager.SetExtendedView 2 #ev_type_tree

but I don't know how to set my viewport to extended VP coronaIR.
cheers & thanx

2015-12-12, 05:45:14
Reply #5

Christa Noel

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for ondra, if it is necessary could you please add the maxscript name for IR in extended?

2015-12-12, 20:20:09
Reply #6

Ondra

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I would love to, but... max api :(
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-12-14, 02:53:31
Reply #7

Christa Noel

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I would love to, but... max api :(
so max API limits that cool things...,
ok thanx & cheers :)