Author Topic: CoronaBitmaps in Bump Slot  (Read 12203 times)

2015-11-12, 03:44:48
Reply #15

hika

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The scene was created from a new scene.  Nothing was brought over from Corona 1.2

2015-11-12, 16:09:50
Reply #16

Revered

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Same issue in 1.3 - no matter if I'm using corona bitmap or standard bitmap - bump not working in Real World Scale mode. In viewports it maps correctly but still no bump.

2015-11-12, 16:12:12
Reply #17

Snikon

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confirmed in version 1.3 at a value of 1 bump correctly - if the 99 extrusion force but appears very weak.

2015-11-12, 16:48:32
Reply #18

maru

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Can you see what happens if you set CBitmap's blur parameter to 0,1?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-11-12, 16:53:04
Reply #19

Revered

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Can you see what happens if you set CBitmap's blur parameter to 0,1?

Nothing at all. Have set blur to 0.0; 0.05; 0.1; 1.0 - zero difference

2015-11-12, 17:29:14
Reply #20

braslowsky

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I too (=
Problem with corona bitmap (real size world) and UVW Map (checkbox real size world).
« Last Edit: 2015-11-13, 13:29:03 by braslowsky »

2015-11-16, 11:35:46
Reply #21

semeniy

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I have problem with bump too.  If i use corona bitmap with real-world scale - bump doesn't work.

2015-11-16, 12:46:05
Reply #22

maru

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Ok, there is no point in posting "me too" as it is a global Corona issue, not something system-dependent. :)
I will check if it's already reported on mantis and report if it's not...
edit: Mantis'd https://corona-renderer.com/bugs/view.php?id=1472
« Last Edit: 2015-11-16, 12:50:32 by maru »
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-12-02, 11:11:00
Reply #23

Ondra

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Fixed, fix will be available in the next daily
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)