Author Topic: CoronaBitmap - Inferior to Regular Bitmap?  (Read 1536 times)

2015-11-02, 11:55:15

Tanakov

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Oh noes!
My problem is simple, although it's more than a minor inconvenience than a problem so far.

Each time there's more than a single texture missing, I need to click on them in "Asset Tracking" or in coronabitmap itself. Second option has some inferior type of behavior as it has "memory" of the last bitmap you clicked. Let's say you need to locate 2-3 textures.

In normal Bitmap each time when you browse each separate map the name displays for the "current" texture used. - Convinient
In Corona Bitmap each time when you browse each separate map the name displayed is the name of the last used texture. - Inconvinient as you need to type or copy the name manualy.
« Last Edit: 2015-11-02, 12:08:06 by Tanakov »
Using Corona since 2014-01-02
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2015-11-05, 15:05:14
Reply #1

maru

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I think we will need better explanations. Does it only concern the asset tracker window?
Marcin Miodek | chaos-corona.com
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2016-04-12, 14:20:35
Reply #2

Ondra

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I do not understand the request. Can you reformulate it? I will reopen it if you do, right now I am moving this to resolved as part of "spring cleaning"
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)