Author Topic: Render to selected with include exlude option and distribute render  (Read 2488 times)

2015-10-31, 19:10:47

denisgo22

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/Render to selected with include-exlude options/
It should work with distribute render or not?!
if it should work, then why its make rendering image darker with Distribute mode on,
and rendering correct without Distribute mode?
If this not work with distribute render then there is not speeding up of the rendering process, and this does not have any sense/

PS/
I used to /region render/ specifically to demonstrate this problem.
Without /Region/ It is making the entire image darker.
in standard render always OK,so there is no problem with no visible textures and resources in network/
« Last Edit: 2015-11-01, 18:22:26 by denisgo22 »

2015-11-02, 13:16:09
Reply #1

maru

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Ok, so you are region-rendering and rendering selected at the same time, all using DR? What did you pick in the include/exclude list?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-11-02, 13:34:12
Reply #2

denisgo22

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The pitcher that you can see in the last image/
Without region /only with enclude-exclude/with distribute mode on, this make at all image darker

2015-11-02, 13:48:42
Reply #3

Ondra

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ok, I can confirm this. It will take some time to fix, in the meanwhile we will add a warning for this situation
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-08-19, 10:31:37
Reply #4

Ondra

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warning added, fix is currently not planned, it would require too much work compared to the exotic situation it causes it
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)