Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Cyanhide

Pages: 1 ... 7 8 [9] 10
Gallery / Re: First Corona Render
« on: 2014-05-06, 14:45:47 »
I found a work around, I took my base mesh, rotated it 90 degree's and used to evenly clone tool on a cirlce the size of my carpet. That should do the trick.

I'm loving the DUMP FVB

Gallery / Re: nice place to read - turn the lights offff
« on: 2014-05-06, 14:43:29 »
It's a nice scene, but If I where you I would add a real lamp in the middle, and maybe give the inside some reflective material? Now it's all white, unnatural almost.

Also add some small bump on your wall's? 0,1 or so just so the light has something to reflect on. It gives that extra touch.

Gallery / Re: First Corona Render
« on: 2014-05-06, 14:24:05 »
Other room

Gallery / Re: First Corona Render
« on: 2014-05-06, 10:54:37 »
Agreed, I scratched my head over this carpet, I made it with forestpack pro, not sure how to make it follow the edges properly.

TY though!

Gallery / First Corona Render
« on: 2014-05-06, 10:37:18 »
My first project in Corona, Yay me.

Critics are more then welcome.

Them Towels

Really nice textures; the floor looks pretty aswell.

Gallery / Re: Personal home project 2
« on: 2014-05-05, 19:32:22 »
I think it need to back a bit longer in the oven, good setups, a bit to clean for my taste, but it has some cool elements.

+1 for Hans Wegner

Gallery / Re: Good morning working
« on: 2014-05-02, 07:12:25 »
Cool image, i'm not a fan of the smoke though, I thought it was cat hair at first :p  But nice looking cloth material! and foam of your coffee looks really realistic!

Gallery / Re: Personal project - Apartment
« on: 2014-05-02, 00:08:47 »

 I'm loving the warm vibe. Really nice looking renders!

[Max] General Discussion / Re: CML Website is ONLINE! Enjoy.
« on: 2014-05-01, 21:27:56 »
First of all, i'm loving the site! Maybe something that might need a fix, I downloaded a material that had a map I recognize it from my own viscorbel collection. I don't know the legal terms, but that might need some attention on the homepage.

Other then what other members posted, about a mat file, i think its awesome.


[Max] Tutorials & Guides / Re: Making-of Secale Field
« on: 2014-04-28, 13:51:12 »
Epic! It looks really wonderful, i'm gonna use something like this on my next project.

[Max] General Discussion / Re: Rendering takes very long.
« on: 2014-04-28, 12:28:17 »
No caustics, Well why wouldn't I use the glass? I'm playing with the engine to see what's doable and what isn't. I like it hehe.

Gallery / Re: Sunny bedroom
« on: 2014-04-28, 12:25:27 »
I'd love to get my hands on that gold material! I have been trying this for ages in vray with blends and whatnot. Really nice, did you use marvelous designer for the bed?
Also The only thing i would suggest is maybe increase the hue from the scotch. It looks a bit flat.

[Max] General Discussion / Re: Rendering takes very long.
« on: 2014-04-28, 12:12:19 »
The ones close to the camera are plane glass spheres with a shell mod and a corona light in the middle. Then the majority of the spheres are a glass material with corona-light material in the center. No sure if this would cause this.

I used forest-pro to scatter those spheres, and forest-pro doesn't accept physical lights. Only light-material.

[Max] General Discussion / Re: Rendering takes very long.
« on: 2014-04-28, 11:44:57 »
At first I let everything on default, but the noise surrounding the lights didn't disappear ( even after pass 200 ). Then I searched the forum and found a thread from someone with a similar problem and they suggested to up the light samples.

Ah okay i'l change the displacement, not sure how to work with screen pixels though.

I'l try later tonight.

Pages: 1 ... 7 8 [9] 10