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Messages - Given_Up

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Work in Progress/Tests / Render Critique
« on: 2020-10-17, 14:20:34 »
Hello guys. I would like to recieve critique from you today. I am training myself now in making furniture, chairs, beds and stuff like that. I'll be really happy for any kind of advice to improve myself. Most of all i interested in Lighting solutions and material of my objects. Here are examples of my work, thanks for listening

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Hello. Can someone please help. So what's the problem. When im creating a new object in every scene it color is black. I set this in standard 3d max window on the right side. When im giving a metirial my edges are black and my model are gray. For me this is really comfortable. But its really annoying that i must evey time give a material to an every object. I want my edges in viewport to be black and poligon color gray. Can i make corona mtl standart for every new object in scene and edges color are black?

Please take a look at the following solutions: https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2017-standard-viewport-making-all-objects-black/td-p/7583976

If the issue persists please write us back for further assistance.

I choose the black color on purpose so my edges will be always black. But giving corona mtl to an every new object is frustrating. Can i make new created objects already with coronamtl on them

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Sorry, but I do not understand what you mean here. It sounds like a 3ds Max question rather than something Corona-related. But just to make sure, could you explain better what is happening now and what you would like to achieve?

Ok. This is what happening now https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2017-standard-viewport-making-all-objects-black/td-p/7583976 . Whem i create objects they all black. I did this on purpose. when im giving them a material their edges are black. Isn't there any possible way to create new objects already with corona material on them?

4
Hello. Can someone please help. So what's the problem. When im creating a new object in every scene it color is black. I set this in standard 3d max window on the right side. When im giving a metirial my edges are black and my model are gray. For me this is really comfortable. But its really annoying that i must evey time give a material to an every object. I want my edges in viewport to be black and poligon color gray. Can i make corona mtl standart for every new object in scene and edges color are black?

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[Max] I need help! / Complex Velvet Material
« on: 2020-09-15, 14:06:13 »
Hello. Im making the couch model for site. I did the model but have troubles with material. As you can see on reference there is faloof map. But when i applied it it and changed mix curve but it gave me not exactly what i want. Then i switched colors of fallof. Bu i noticed there is highlights in the places where faloff map can not represent them. I dont really know what to do. The last 2 files is what i can do (my previous works). Really hope somebody can help me. I can send even the model.

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