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Topics - Mohammadreza Mohseni

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Auto Colorcast Remover for Corona Renderer

Hello everyone,

Auto Colorcast Remover (Corona Renderer version) is intended to calculate and then remove the color-cast of a render. It follows an entirely different approach for its calculation than automatic white balance and it may more reliable in various types of scenes.

it is free.

you can read more about it and also download it from here:

Gallery / Chateau D'Or Residence
« on: 2020-02-21, 13:22:10 »
Chateau D'Or Residence

This scene had created for a Corona renderer online course.
This is a neo-classic extravagant and luxury mansion named Chateau D'Or Residence in Bel Air, California.

Tools: 3dsMax, Corona renderer, Photoshop, RizomUV, Megascans, Itoo Forest Pack

Hope you like it. 



Chateau_D'Or_Residence_01 by Mohammadreza Mohseni, on Flickr

Chateau_D'Or_Residence_02 by Mohammadreza Mohseni, on Flickr

Chateau_D'Or_Residence_03 by Mohammadreza Mohseni, on Flickr

Chateau_D'Or_Residence_04 by Mohammadreza Mohseni, on Flickr

#agentsofchaos #chaosgroup #autodesk #quixeltools #quixel #forest
#itoo #coronarenderer #cgi #lighting #luxurylifestyle #lux #luxury
#california #ivy #mansion #pool #exteriordesign #classic #amazingarchitecture
#shadow #light #design #exterior #3dsmax #corona #cororenderer #megascans #forestpack

[Max] Corona Goodies - User Contributions / Corona Easy HDRI
« on: 2020-01-22, 12:54:01 »
This script can make your life a little bit easier by setting up the HDR lighting for Corona it will work with Corona 2 up to 5 or higher

-Create a camera from the viewport
-Set color direction (0 to 360)
-Make HDR warmer or colder
-"Warmer and colder" function will work only in Corona 4 or higher

see the video of this script here:


Gallery / Teeny-Weeny Sparrows
« on: 2019-12-04, 11:21:01 »
▪️#Render | #CGI
title: "Teeny-Weeny Sparrows"

I love to watch this teeny-weeny nature's cuties on an old tree stump.
They are absolutely beautiful, aren't they?

My Instagram:
My Behance:

#3dsmax #corona #megascans #photoshop

#autodesk #coronarenderer #quixel  #megascansforarchviz #epic #oldworld #trunk #wood #oldwood #forest #moody #sparrows #stump #cute #nature #quixeltools

Work in Progress/Tests / details (a villa)
« on: 2019-10-09, 20:47:28 »
some detailed renders of my latest villa design for a client as an architect.

using : Corona, 3dsmax, Substance Painter, Quixel mixer and Megascans

Gallery / Chair and Fabric
« on: 2019-09-19, 08:09:01 »
3Dsmax | CoronaRenderer | Photoshop | SubstancePainter | RizomUV | MarvelousDesigner

Chair and fabric by Mohammadreza Mohseni, on Flickr


Gallery / Lonely Foliage
« on: 2019-07-03, 06:24:27 »
one of my PBR materials representation for video tutorials series (in the Persian language) about Quixel Mixer, Quixel Bridge, and Megascans.⁣

for still: Corona renderer, Quixel Mixer, Megascans, 3ds Max,  Photoshop
for video: Marmoset Toolbag

Lonely Foliage by Mohammadreza Mohseni, on Flickr

    Substance Painter Batch Loader⁣

    a real time-saver

    My latest 3dsMax script to load multiple pbr texture sets that generated using substance default export presets for #ChaosGroup #VRay and #Corona render engines then create material based on the engine you choose using those texture sets with correct gamma applied.⁣

    there is also an option to add color correction node for greater control ⁣

    you can create a new view for the slate material editor and put created material into it to help you organize in a better way⁣

    if your texture sets have an emissive channel for emitting light you have also an option to create Corona or VRay light material instead of the default material⁣

    if you do not want default 3dsMax bitmap loader you can use VRayHdri loader for VRay and CoronaBitmap for Corona renderer (actually it is the script default behavior)⁣

    you can also control blur for all three bitmap loader, separately for diffuse and all other channels[/li][/list]

    please, see the preview video to see what it does.

    Download Link:

    Gallery / Shadows of Ghost Town
    « on: 2019-06-01, 10:27:33 »
    Hi everybody, this is my latest render⁣

    🔻 title: "𝐒𝐡𝐚𝐝𝐨𝐰𝐬 𝐨𝐟 𝐆𝐡𝐨𝐬𝐭 𝐓𝐨𝐰𝐧"⁣

    a personal project of mine that I have done with passion and joy to illustrate my imagination after quite some time.⁣

    For this peice, I have used:⁣
    #3dsMax, #Corona, #Photoshop, #Substance_Painter, #RizomUV, #RailClone⁣

    hope you like it.⁣

    my instagram:

    Gallery / Cozy Fireplace
    « on: 2019-05-24, 07:59:57 »
    Cozy Fireplace

    one of my interiors for a tutorial

    tools: #3dsMax #Corona v4 #Substance_painter #MegaScan #Houdini #Nuke #RizomUV

    hope you like it

    Gallery / Simple Room
    « on: 2019-03-02, 21:37:56 »
    very simple room for a quick tutorial about corona lighting and lightmix feature which is awesome.

    using Corona, 3dsmax, Photoshop

    simple_room_02 by Mohammadreza Mohseni, on Flickr

    simple_room_04 by Mohammadreza Mohseni, on Flickr

    simple_room_03 by Mohammadreza Mohseni, on Flickr

    simple_room_01 by Mohammadreza Mohseni, on Flickr

    simple_room_05 by Mohammadreza Mohseni, on Flickr

    simple_room_08 by Mohammadreza Mohseni, on Flickr

    simple_room_07 by Mohammadreza Mohseni, on Flickr

    simple_room_06 by Mohammadreza Mohseni, on Flickr

    ⁣🔴 Corona Batch Image Editor GUI⁣

    by: ©️ Mohammadreza Mohseni

    🔵 This 3dsMax script can batch process images from different folders and with different file types (EXR and CXR) using config files that can be generated with Corona Image Editor or Corona frame buffer.⁣

    version 1.20 update:
    🔵 added naming pattern definition using wildcard character "*" and "?" for different config file setup with multiple filenames on the list (requested)
    🔵 added support for corona 3.0

    🔵 notes:⁣
    ◼️ for this script to work you need Corona renderer installed.⁣
    ◼️ No need for corona to install in the default directory. this script can find corona installation directory by itself.⁣
    ◼️ it will save each processed files in the same directory of that original photos. So, if you have files from multiple different folders they will be saved on those folders. ⁣
    ◼️ you can choose your desired file type for output file as well.⁣
    ◼️ it will process all render elements but I may add an option to choose elements for each file in future.⁣

    🔵 installation:⁣
    ◼️ just extract the zip file in 3dsMax root folder then restart 3dsMax and find the script on "MOHSENI" category in "customize user interface > toolbars" and drag it to a toolbar of your choice. ⁣
    optional: restart max one more time.⁣

    🔵 consider following me on Instagram or Facebook if you find it useful.⁣
    📧 you can contact me at

    🔗 download it from:⁣

    version 1.20:

    ◼️ a how to use this script video will be uploaded shortly.⁣


    [Max] Corona Goodies - User Contributions / LUT
    « on: 2018-10-11, 15:29:13 »
    this is 65s of my LUTs that I wanted to share with you. you may need to use opacity for these to some degree wherever you use them.
    hope it comes handy to somebody.

    download it from attachment.

    Here is a little tool that I have written some time ago.

    it can randomize the user properties of selected objects with your given attribute name and value range of both color and scalar values.

    So it can help you to work with Corona User Property map, VRay User Scalar & VRay User Color maps to create randomness for your masks or any other material parameters that you may want to use these maps with.

    downlod link

    this is a 3dsMax script which I have written for finding color harmonies inside 3dsMax it can support:
    Complementary, Split Complementary, Analogous, Triadic, Tetradic, Monochromatic

    it is compatible and tested with  Cool Picker, VH Color Picker plugins and default 3dsMax color picker as well.
    give you information about select color in RGB and HEX color code.

    download link

    just extract the archive in the 3dsMax root folder

    Mohammadreza Mohseni

    Pages: [1] 2