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Corona Renderer for Blender / Re: Blender Exporter v3 released
« on: 2020-01-15, 17:20:55 »
glad to see that the development is alive. i'm watching now
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Hi,
we have part-time guy to work on this now (started this week). Lets hope he learns the codebase fast ;))
https://coronarenderer.freshdesk.com/support/solutions/articles/5000516723-how-to-disable-shadow-casting-of-an-object-
Is it possible to add this feature?
glad to helpit's a very known thing already. a hue/saturation is a tonemapping operation. so you have to use a "tone mapping" node alongside "hue/saturation" node.
Perfect! Thank you!
thank you for your time to make this good thing. personaly for me, i will stay on 2.79 maybe for a half of year because i got its workflow in my hands already. but i would like of course corona 2 for 2.79 for it's speed. however i'm very happy with the old 1.6 because all is working good. i would prefer more the interactive integration instead of newer versions. but it's just my point.That level of integration won't be possible until it is added to the standalone which won't be in any current release. Of course I could do it now but the performance would be unbearable and it is a lot of work for something that won't be usable.
Error "Hue saturation value"it's a very known thing already. a hue/saturation is a tonemapping operation. so you have to use a "tone mapping" node alongside "hue/saturation" node.