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Messages - Tom

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1
[Max] I need help! / Re: Arranging Lights in Lightmix
« on: Today at 05:46:43 »
Yes this is what I did.

2
[Max] I need help! / Re: Arranging Lights in Lightmix
« on: Today at 04:08:25 »
Did not change category, so it's still to be found at category "RTstudio" as "Render Elements Organizer".

Thanks for this Frood, it works nicely.
However when I restart 3ds Max the script isn't found.
I checked the folder 'C:\Users\*myUserName*\AppData\Local\Autodesk\3dsMax\2023 - 64bit\ENU\usermacros' and I can see the file 'RTstudio-RenderElementsOrganizer.mcr' in there so I don't understand what's wrong.


3
[Max] I need help! / Re: Arranging Lights in Lightmix
« on: Yesterday at 08:25:37 »
Thanks CharlyRT!

4
[Max] I need help! / Re: Arranging Lights in Lightmix
« on: Yesterday at 03:01:47 »
The free version of ChatGPT isn't good to create 3ds Max scripts. I've tried it several times with no luck.
Thanks for your advice and the script Maru.

@CharlyRT: would you mind sharing the updated script? I have many render elements and the lightmix isn't accessible as it's too far in the bottom of the list and there's no scroll bar in Maru's script.

5
[Max] I need help! / Re: Arranging Lights in Lightmix
« on: 2025-05-03, 10:36:34 »
I'm pretty sure I came across such a tool but I'm not sure as I reinstalled 3ds Max since then and it's no longer installed now.
I'm talking about "Creative Tools": a set of scripts developed by Creative Lighting: https://www.creativelighting.co/archviz-masterclass/
One of these scripts allowed me to rename and rearrange the lights order in the Corona VFB. So far as I remember lights values were not changed.
Maybe you can get in touch with Nikos and see if he's willing to sell you the tool?

6
Very useful thanks.
I don't need it as I use Scene Manager currently, but as I'm not too sure yet I will keep buying this plugin, your script may come handy.
Thanks.

7
[Max] I need help! / Re: Vibe coding with maxscript
« on: 2025-04-23, 03:53:16 »
Does anyone have good tips on how best to or which service is best suited for AI writing of maxscript code?

Many thanks!

Same for me: I found ChatGPT not very reliable when it comes to writing Maxscript.

Did you try https://claude.ai ? Just a suggestion, I didn't try it for coding, but found it pretty good for general purpose.

8
To me, it sounds like what you want to do can easily be done with Project Manager. Not a free plugin, but very useful and worth the money: https://3d-kstudio.com/product/project-manager/

9
[Max] I need help! / Re: Animation Flickering
« on: 2025-04-13, 10:49:45 »
I always use Path tracing for both solvers and never had an issue with flickering.

10
Indeed, the decal works pretty well.
Obviously it's still hard to control where does the effect appear exactly, you may want to exclude some parts of the car, the windscreen for example doesn't work very well here, probably because of the AO map, but it's fast and pretty easy to do.

Not sure why using a CoronaWire map?


11
[Max] General Discussion / Re: Max 2026
« on: 2025-03-28, 01:42:26 »
... but otherwise its pretty damn solid in my opinion, we have so many tools to work with, for non-animated scenes its blazing fast for most things...

3ds Max blazing fast?! Wow ... first time I hear this. I've never put my hands onto Maya, C4D or Blender, but I'm dealing with Max for 20+ years now and I'm still impressed by the fact it's not multithreaded yet, in 2025 ... Anyway, I agree with you about the archviz point of view, Max is a cool tool after all as you get all these scripts and plugins to speed up your workflow.

12
Hi,

Very interesting topic, thanks for posting.
If you have a VRay licence, and since you say VRay handles it, you can convert the VRay material into Corona. It's not ideal as you will still have to manually tweak every material one by one, but at least it should be a bit less time consuming.

The only workaround I can think of is creating dirt using decals.

13
[Max] General Discussion / Re: Corona and Gaussian splats?
« on: 2025-03-16, 11:53:56 »
Thanks for the help @romulus

14
[Max] General Discussion / Corona and Gaussian splats?
« on: 2025-03-16, 03:29:10 »
Hi,

Having seen this post: https://www.chaos.com/blog/gaussian-splatting-3d-rendering I was wondering if there's any plan for Corona to handle Gaussian splats in the near future?

15
Hi,

As Maru said, thousands of lights in a scene is not recommended.
In that case, what I would do is probably using a CoronaLightMtl for the light bulbs (make sure it does not emit light), and scatter few regular Corona Lights to light the scene.

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