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Messages - Rutg3r

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1
I have just tried to install the new daily but the installer closes unexpectedly.




2
Gallery / Re: Ducati Desmosedici RR
« on: 2025-05-28, 19:35:31 »
Another fine example of your awesome skills.
All the best,
Rutg3r

Ciao! Bravo!

3
[C4D] General Discussion / Corona Image Editor vs VFB Zoom
« on: 2024-11-24, 10:27:58 »
Hi there!
The size of CIE at 100% zoom is double than the same in the VFB.
Does CIE have HDPI support?
I'm missing something?
I'm on a Mac 27 5K monitor
Cor 12 RC2

all the Best,

Rutg3r

4
[C4D] Daily Builds / Re: Saving CXR from reder queue
« on: 2024-11-03, 23:28:22 »
>
https://forum.corona-renderer.com/index.php?topic=43829.0

a workaround for the moment:

( c4d-render settings : save to cxr.)
enable autosave in the c4d corona settings and and switch the amount of copies to the amount of takes you have! ( images kept on render end )
Volia! in your autosave-folder you will find the cxr.-take renders.

Gotcha!
will be fine for the moment.
Thanks a lot.

Rutg3r

5
[C4D] Daily Builds / Saving CXR from reder queue
« on: 2024-11-03, 12:56:14 »
I'm happy to know that something starting to move about it. As I wrote in my about a year ago post, playing with light mix features open great possibilities in post processing. However, saving a single CXR at time via VFB could be boring...
Naively I thought that the addition of the CXR format in the save options of cinema would obviously allow integration with the take system and the render queue. Happy about this I shared the changelog of the latest beta with my team last night at 03.15! :)

Today I'm playing with te last beta and with my sad surprise it's (still) impossible to have multiple CXR files out of a render queue...
But I know that it's a wip release, or I can miss something, like ever.

All the best

edit:
sorry to start this topic before read runx post:
https://forum.corona-renderer.com/index.php?topic=43829.0



6
[C4D] Feature Requests / Re: Reverse Material Convertion
« on: 2024-05-13, 22:31:28 »
For me first choice is minimal requirement. The second would be optimal.

7
[C4D] Daily Builds / Re: Last daily download issues
« on: 2024-04-25, 20:17:33 »
Just to report:
Working all day on my Mac, without system reboot and so on, just test now for curiosity, and download works fine.


8
[C4D] Daily Builds / Re: Last daily download issues
« on: 2024-04-25, 13:31:54 »
It is working fine here as well. The files are hosted at Google, so I don't think we can do anything about it. It's probably an issue with your OS, antivirus, or ISP.

Agree, I've successfully downloaded from another machine, same network, same ISP.
Strange behaviour, I don't run any antivirus, I'm on Sonoma 14.4.1, no updates or new software since last daily.


9
[C4D] Daily Builds / Re: Last daily download issues
« on: 2024-04-25, 13:19:05 »
Under safari I've the file in my download path but it remain stucked at 0%.
Under Chrome I got message that says "Impossible to download" and nothing, neither a partial file come to download folder. Just to check, I can't download also previous dailies (that I've just downloaded before with no issues).
 

10
[C4D] Daily Builds / Last daily download issues
« on: 2024-04-25, 12:51:41 »
For some reason I can't download last daily, Mac and Win. Tried with Safari and Chrome.
Can you check?

11
[C4D] I need help! / Re: Camera Was Removed???
« on: 2024-01-03, 10:32:09 »
If this can help, not issues for me with Mirco scene. Im on a Mac intel, Sonoma 14.2.1 - C4D 2024.2 - Corona 11 RC3.

Happy new Year Guys!

Rutg3r

12
My solution is to model a bunch of different branches and distribute it over a spline. You can use Chaos Scatter on spline. I'm on C4D, in my world there is C4D cloner object also fine for this purpose.
No time to share an example, hope this helps.

R

13
[C4D] Daily Builds / Re: Cinema 4D's Pyro Playground!
« on: 2023-10-26, 11:42:11 »
It rock's! here a quick test..

Some notes:

- I have to flip frame to have correct axis from pyro cache vdb's.
- How about linking with no cached pyro? I didn't find a way to...  EDITED (found it!)

all the best

R




14
I love these answers... wonderful!!!
me too!

15
[C4D] Daily Builds / Re: v9 - Cinema 4D 2023 - Colors
« on: 2023-10-20, 11:15:26 »
SOLVED | It depends from color profile preferences in C4D. Linking with display profile, instead of default solve the issue.
Usually I don't use this option, scared by note about performances. :)


Happy Render
 

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