Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - muchobg

Pages: [1]
1
Work in Progress/Tests / Re: Kam house
« on: 2014-06-06, 11:06:38 »
Increase LSM:4-8 and reduce MSI: 16 - 20 try to AA - 32 - 64
I like to use pt+pt for more details.

2
Gallery / Re: Blender Corona Standalone - Porshe Render
« on: 2014-05-26, 22:03:11 »
Right now is modern to be matte not glossy.
The balance is good for exposure and lightning.

3
Gallery / little house on the prairie
« on: 2014-05-26, 21:55:32 »
HDR base lightning all veg. are corona proxy grass is corona scatter, pt+pt , AA:64 , LSM:8 , MSI: 20 , res: 2489x1400 - 4h per render.
Background is post in photoshop the same i use in 3ds max for base lightning just BLURED for renders.
CC are welcome.

Sorry for my bad english.

4
Gallery / Re: The man take a picture
« on: 2014-05-26, 13:53:39 »
Too much noise. Try to use HDR environment for base lightning, but before use it BLUR HDR.
This effect will decrease your render time and clear you noise.

5
[Archive] Alpha Builds / Re: Image has white dots
« on: 2014-04-07, 11:20:29 »
Image has white dots!

Low the max sample intensity try something about 40.

6
[Archive] Alpha Builds / Re: Alpha v6 released
« on: 2014-03-28, 17:45:24 »
Hello,
I made a pathetic attempt to install corona render on 3ds max 2015 but unfortunately did not work.

Any chance to build Corona A6 for 3ds max 2015 ?

7
[C4D] General Discussion / Re: Corona for Cinema 4D started
« on: 2014-03-07, 08:24:44 »
Good things take time.

8
Work in Progress/Tests / Re: So Hard handle this Noise
« on: 2014-01-05, 22:41:13 »
Hi ,
I have the same problem but how i decide it.
Too high light value, correct exposure control.
Thats all.

p.s.: sorry my bad english

9
Work in Progress/Tests / Re: My questions
« on: 2013-12-05, 09:52:10 »
Hi ,
try to use your windows with translucency fraction to 1 and hdr environment like belly say.

Pages: [1]