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[Max] Bug Reporting / Re: Corona 10 HF2 - pitch black screen both when previewing and rendering.
« on: 2023-11-17, 15:31:00 »
Just did that.
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If you open a ticket for this problem with the latest scene you tried, and sent in a copy of the scene, that would be most helpful - https://support.chaos.com/requests/new
The only known change in 10 that can make a scene render black is if an object that uses some volumetric shading is not an enclosed 3D object, e.g. is a flat plane for a wall or ceiling. Due to the camera calculating whether it is inside a volume or not, any non-enclosed objects will be considered "infinite" in terms of their volume, so that is what I would check. Planes for walls, ceilings, or anything else, are generally not recommended anyway, as everything should be built physically realistically for best results and everything in the real world has some sort of volume.
Let us know if that resolves the issue. You could test quickly by using material overrides to replace all the materials in the scene and see if everything renders as expected then, and then it would be a case of hiding half the scene objects (without mat overrides), seeing if it renders; if black, hide another half of that half, and so on, until the problematic objects are identified.
PS - where is the previously reported issue, please? Thanks!