1
[Max] Daily Builds / Re: New VFB Skin and functionality
« on: 2024-06-23, 10:35:29 »I tested the new VFB a little, I really like it so far, there are a couple of comments that I would be glad to see at the release stage.I know that most of this has already been logged, I’m just sharing my impressions, thanks!
- return the spinning emoticon, firstly, it has already become canonical, and secondly, it clearly shows that rendering is in progress - now, apart from the noise of the fans, it is difficult to understand whether the interactive is running. (Play/stop indicators are made in b&w gamma, which does not have a very good effect on readability)
- add a button to enable and disable interactive denoising (and, maybe make a drop-down list with a choice of its type), now I use a script and a hotkey for this, but a button would be a great addition
- make a smoother step when zooming, this is still sorely missing
- make "Start IR" as a separate button, and not from a drop-down list - this function is obviously used even more often than launching a regular render, so aiming at the small arrow every time is not the best solution.
- detachable Curve window
- maybe you can integrate switchable "image upscaling factor" parameter right into VFB, like x1/x2/x3 buttons. Personally, when using 4K monitors, I often tweak this parameter, finding a balance between detail and performance. This point also includes the ability to enable 2d pan zoom / real zoom in VFB
+1