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Messages - henk95

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[Max] Daily Builds / Re: New VFB Skin and functionality
« on: 2024-06-23, 10:35:29 »
I tested the new VFB a little, I really like it so far, there are a couple of comments that I would be glad to see at the release stage.
  • return the spinning emoticon, firstly, it has already become canonical, and secondly, it clearly shows that rendering is in progress - now, apart from the noise of the fans, it is difficult to understand whether the interactive is running. (Play/stop indicators are made in b&w gamma, which does not have a very good effect on readability)
  • add a button to enable and disable interactive denoising (and, maybe make a drop-down list with a choice of its type), now I use a script and a hotkey for this, but a button would be a great addition
  • make a smoother step when zooming, this is still sorely missing
  • make "Start IR" as a separate button, and not from a drop-down list - this function is obviously used even more often than launching a regular render, so aiming at the small arrow every time is not the best solution.
  • detachable Curve window
  • maybe you can integrate switchable "image upscaling factor" parameter right into VFB, like x1/x2/x3 buttons. Personally, when using 4K monitors, I often tweak this parameter, finding a balance between detail and performance. This point also includes the ability to enable 2d pan zoom / real zoom in VFB
I know that most of this has already been logged, I’m just sharing my impressions, thanks!

+1

2
Here's the proof that sRGB switch is working as intended. Just remember that you need to look at RGB values, not at HSV, because for some strange reason Corona shows the former with respect to sRGB switch, but the latter are always displayed in linear.

Oh, I think I got it. HSV is not always converted to RGB correctly. But RGB and sRGB in the color picker and corona color picker are the same colors. Thank you very much!

3
Why are the colors in corona color picker as if with the wrong gamma? I enter the color data (HSV) 147/51/53 and in the standard color picker - the color is what you need.
When I do the same in corona color picker, the color is dark. But if I add Corona Color Correct and enter gamma 2.2 into the frame instead of the standard 1.1, then the color matches.

It seems that the corona Color Picker does not put gamma 2.2 by default.
I don't know if it's a bug or I just didn't understand what I did wrong. But this has not been observed before. The colors in both color pickers were the same.

here's your answer (look at the attachment).

No, I tried turning on the srgb switch. Unfortunately, this does not solve the problem. Also gamma 2.2 is enabled in the settings, Affect color selectors/AFFECT Material editor are also enabled.

The colors in different color pickers differ, despite the fact that the above parameters are enabled. If you turn it off, there is an effect, but in the opposite direction, the colors become even darker.
I am almost sure that the exposed gamma 2.2 does not apply to the Corona Color Picker. That's why the colors exposed through it are darker. And if you add a gamma, 2.2, to the color displayed in Corona Color Picker, then everything becomes correct.

4
Why are the colors in corona color picker as if with the wrong gamma? I enter the color data (HSV) 147/51/53 and in the standard color picker - the color is what you need.
When I do the same in corona color picker, the color is dark. But if I add Corona Color Correct and enter gamma 2.2 into the frame instead of the standard 1.1, then the color matches.

It seems that the corona Color Picker does not put gamma 2.2 by default.
I don't know if it's a bug or I just didn't understand what I did wrong. But this has not been observed before. The colors in both color pickers were the same.

5
Chaos Corona for Blender / Re: Blender Exporter v3 released
« on: 2020-12-24, 00:08:14 »
True...

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