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Messages - mjkl

Pages: [1] 2 3
1
[Max] Resolved Bugs / Re: white dots problem.
« on: 2014-02-10, 00:22:24 »
i made simple test scen with two lights - one is closer to the corner and produce significantly more noise. i think its the same problem? too small angle - too small number rays hits the wall?

2
[Max] Resolved Bugs / Re: white dots problem.
« on: 2014-02-09, 22:32:57 »
Its corona mtl with no change

3
[Max] Resolved Bugs / Re: white dots problem.
« on: 2014-02-09, 18:40:57 »
corona alpha v5

4
[Max] Resolved Bugs / white dots problem.
« on: 2014-02-09, 18:36:36 »
hello
i got new problem. i got corona sphere light in the scene. on the first pic light is over the model of lamp - its seems to be ok. but on second pic light is in lamp model behind the grill and its produce white dots. have you someone idea how why and how can it be solved?
thank you.

5
Gallery / Re: iKitchen
« on: 2013-01-18, 11:34:01 »
great,it looks nice man. :)

6
Gallery / Re: Water with DOF
« on: 2013-01-09, 18:56:31 »
nice man, try now pt+hd for compare with same passes setted.

7
Gallery / Re: bufet
« on: 2012-12-18, 17:38:09 »
Chakib: thank you

8
Gallery / Re: Conceptual Design Competition Entry
« on: 2012-12-16, 19:36:17 »
which gi engines used?

9
Gallery / Re: Merry Christmas
« on: 2012-12-16, 17:14:31 »
nice balls and render.

10
Gallery / Re: bufet
« on: 2012-12-16, 16:31:22 »
i will try another methods later.

11
Gallery / Re: ilumination objects test
« on: 2012-12-16, 16:14:38 »
this time a checked caustics.

12
Gallery / Re: New interior
« on: 2012-12-16, 16:12:41 »
very nice renders

13
Gallery / bufet
« on: 2012-12-16, 16:06:50 »
hello
I rerendered old test scene ih high res (too much for models LOD). its lited with hdri only calculated with PT+PT. there is little bit of post.
models are not mine and they are available here
http://www.turbosquid.com/3d-models/3d-model-of-dessert-table/690103

14
Work in Progress/Tests / Re: closedspaces
« on: 2012-12-16, 13:40:33 »
nice comparasion

15
Gallery / Re: ilumination objects test
« on: 2012-12-15, 12:33:02 »
so i tried Photon mapping as a secondary GI and balls are black and needs more memory.

Pages: [1] 2 3