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Messages - aslanygh

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1
Phoenix FD fire from sphere on the plane geometry render very very slow

2
it's for animation, glass object will be invisible at start and then his visibility goes up to 100

3
via opacity in material editor, btw using visibility in object properties gave same result, and i did't use rayswitch material

4
Why in default refraction mode and caustics on mode invisible refractive objects taking a hole?

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