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[C4D] General Discussion / Re: C4D 2026
« on: 2025-09-15, 12:19:34 »
Hi Johnny,
I think it’s really important to broaden your skills towards more affordable apps.
Times have changed, and many of the tools we grew used to are now priced and designed mainly for large firms with daily, intensive use.
The good news is that the lower-cost—or even free—apps are often better suited for small projects and have become more widely used. Nearly every student today knows their way around SketchUp, Rhino, Blender, or Twinmotion, but hardly anyone is trained in Cinema4D or Corona anymore.
Of course, I’m speaking from an architectural perspective—other fields may have different experiences. I also share the frustration that comes with seeing one’s skills risk becoming obsolete, especially as work is less at certain periods in time. At some point, it’s just impossible to keep justifying those enormous yearly costs.
Francois
I think it’s really important to broaden your skills towards more affordable apps.
Times have changed, and many of the tools we grew used to are now priced and designed mainly for large firms with daily, intensive use.
The good news is that the lower-cost—or even free—apps are often better suited for small projects and have become more widely used. Nearly every student today knows their way around SketchUp, Rhino, Blender, or Twinmotion, but hardly anyone is trained in Cinema4D or Corona anymore.
Of course, I’m speaking from an architectural perspective—other fields may have different experiences. I also share the frustration that comes with seeing one’s skills risk becoming obsolete, especially as work is less at certain periods in time. At some point, it’s just impossible to keep justifying those enormous yearly costs.
Francois