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Messages - labotory

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1
Hi. Sounds like you're using a bad HDRI, or loaded it with a wrong gamma (use Automatic or manually override with gamma 1).

Try this site: https://hdrihaven.com

It's a free site with lots of high quality HDRIs. I've used some of them, and I only found one or two to be troublesome. I especially like the ones from Amsterdam, Berlin and Italy.

Hope it helps

Thank you for your help.
I used an HDRI from your link. This is the result
Full texture from mégascan and mixer (except bikes)


2
Hi. Sounds like you're using a bad HDRI, or loaded it with a wrong gamma (use Automatic or manually override with gamma 1).

Try this site: https://hdrihaven.com

It's a free site with lots of high quality HDRIs. I've used some of them, and I only found one or two to be troublesome. I especially like the ones from Amsterdam, Berlin and Italy.

Hope it helps

Thank you. I will test

The result is really good. Thank your for your help !!

Do you use Megascan in 3Ds Max ?
I dont really know how set displacement (value) and if i have tu use CoronaDisplacementMod. Megascan no give indication about it.


3
Hi. Sounds like you're using a bad HDRI, or loaded it with a wrong gamma (use Automatic or manually override with gamma 1).

Try this site: https://hdrihaven.com

It's a free site with lots of high quality HDRIs. I've used some of them, and I only found one or two to be troublesome. I especially like the ones from Amsterdam, Berlin and Italy.

Hope it helps

Thank you. I will test

4
[Max] I need help! / Re: Blur parametrer (Filtering)
« on: 2018-11-29, 20:37:46 »
No, default value adds quite significant blur. If you want minimum blur, then set it to 0.01

Get it !
Thank you very much !

5
[Max] I need help! / Re: Blur parametrer (Filtering)
« on: 2018-11-29, 19:46:39 »
3ds Max has great help system, you can find your answer there. In short, blur controls how much bitmap will be blurred depending on its distance from camera. If you want blur that would work like in photoshop, then you need blur offset.

http://help.autodesk.com/view/3DSMAX/2019/ENU/?guid=GUID-8AE3643F-BDB4-498B-B220-92646FC8A562#GUID-8AE3643F-BDB4-498B-B220-92646FC8A562__GUID-8AE3643F-BDB4-498B-B220-92646FC8A562

Thank you for your help.

That mean if i dont want blur it stay with 1 ?

6
Hi. I think you're giving yourself unnecessary troubles. Here's some things that'll make life easier:

1) Don't use the exposure control in Max's environment panel. Use only Coronas exposure (panel or camera).

2) Don't mix sun and HDRI. It's not "wrong", but it does require more knowledge and skills, and is harder to make "physically correct". Use a HDRI only or a sun + corona sky.

3) Your HDRI seems to be set up wrong in the bitmap loader. I guess that "use real world scale" is activated in your preferences, giving some headache in max - your bitmap is to 1cm X 1cm in "size", instead of 1 x 1 "tile". To change this, you need to first select "map" mode, uncheck "real world", and the set it back to "environment" and "spherical".

Hope it helps

Thank you for your help PROH !!
Can you explain how use only HDRI only? Im trying but the result is really dark (and blue) even if i use a clear HDRI

7
Could this just be your scene lighting?

I know that I usually have problems lighting up my scene.

I use HDRI + Corona Sun

See my HDRI and Sun parameter

8
Can you post some more info. A material graph would be useful as would a screenshot from mixer and a render from corona to compare

This is it !


9
Hello

I have some problems during export from Bridge to 3Ds Max or from Mixer.

When i use texture on 3Ds Max the result is not same as Mixer. Displacement dosent work, same for Gloss, spécular...ect

Someone use these softs ?

10
[Max] I need help! / Blur parametrer (Filtering)
« on: 2018-11-29, 13:16:02 »
Hello

Someone can explain me how work Blur in Bitmap parameter (Filtering section) ?
By défault the value is 1 but I do not understand what changes if I set this value to 0.5 or 0.001.

Thank you guys

11
I fixed it.
I mess to install Vray before use Corona Converter

12
Hello guys

I have a problem with my materials.
I have this error message in render windows "Material type Missing Material is not supported.
I used lattest version of Corona Converter, I used Relink Bitmap but steel have this error.

I use Corona 1.7.4 and Corona Converter 1.42

Someone know how fix it ?

Thank

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