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Messages - rmbrymer

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Hey all,

I had been using a daily build from April up until a few days ago when I installed the latest Corona 5. After doing that, my toolbar no longer works. The buttons all show up but they don't respond to clicks and when you hover over them they show characters such as >>>@!$<<< .

Now before you suggest it, I have already read the help page about this exact issue. I deleted the toolbar from the customize user interface menu in Max. Closed Max and then uninstalled Corona from Add/Remove Programs. I then reinstalled Corona and opened Max but the issue remains.

Is there anything else I can try? This is 3ds Max 2015.

Thanks

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[Max] General Discussion / Re: REBUS RenderFarm
« on: 2017-12-13, 23:48:30 »
When you open cxr file, up in menu there is Merge where you can load other elements ? Did you tried ?

Based on the tool tip that pops up when you hover over that merge button, I don't think it is for merging the render elements. But i tried it anyways just to be sure, and no, it doesn't add in the elements. It seems to only combine them with the beauty pass. 

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[Max] General Discussion / Re: REBUS RenderFarm
« on: 2017-12-13, 23:22:40 »
So I did some tests...used the exact same settings, same file output using the "Save File" in the Render Setup dialog box. Only difference is the one on the left is rendered with my pc and the one on the right was rendered with RebusFarm. As you can see, when rendered from my pc, I am given only one output file and it is fairly sizeable at 45mb. When opened with Corona Image Editor, it contains all of the render elements exactly as it should.

The one on the right was what came back from RebusFarm. All of the elements separated out and the "main" file is only 1-2mb and doesn't contain any of the elements.

I have tested each scenario (my PC and RebusFarm) twice and had the same results each time.

I really want to use RebusFarm but If I can't open the images and adjust the lightmix/tonemapping/bloom & glare afterwards it is a deal breaker for me unfortunately. Any thoughts?

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[Max] General Discussion / Re: REBUS RenderFarm
« on: 2017-12-13, 13:14:26 »
Hi Maru, I don't mind the separated CXR files as I can easily delete those. The problem I have is I'm almost positive the "main" CXR file doesn't contain the render elements...only the alpha information. I'll double check when I get home and also do some more tests.

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[Max] General Discussion / Re: REBUS RenderFarm
« on: 2017-12-12, 20:53:06 »
Hello guys,

I just downloaded and decided to try out RebusFarm. After my first test render, I have one issue. I want to be able to use Corona Image Editor after the render is completed to adjust the tone mapping and bloom and glare... so I made sure to set the output filetype as CXR. I was under the impression this file type stored all of the render elements in one single file. However, my test render seems to have come back with all of the render elements separated into individual files; camera001.cxr, camera001_ovenlight.cxr, camera001_interactivelightmix.cxr, etc. Is this normal? Have I forgotten to change a setting? 

I am using Corona Version 1.7, 3ds Max 2015 and the latest RebusDrop.

Thanks,
Robby

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