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« on: 2018-12-03, 14:13:52 »
Hello there,
I've made a material using Displacement, Normal- and additional Bump-Shading.
But my Normal-Shading Multipass only shows the displacement-changes.
So the only difference between the passes normal-shading and normal-geometry is the displacement and the phong-shading.
In every other pass and in the beauty-pass the normals and bump take affect so I assume the problem must be the normal-shading multipass.
In previous renderings the normal-shading pass worked really fine.
I made a work-around and created a standart cinema4d-material with the normals and bump shading and rendered it out with the c4d-material-normal.
My next guess would be to install a previous version and see if this works. Since it is a customer specific project I can't pass out any project data.
Does anybody has similar issues or any guess what else could be the problem?
Cheers, Julian