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Messages - jkorth

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Hi, thanks for the reply!

...okay, I uploaded it via dropbox uploader :)

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Hello there,

I've made a material using Displacement, Normal- and additional Bump-Shading.
But my Normal-Shading Multipass only shows the displacement-changes.

So the only difference between the passes normal-shading and normal-geometry is the displacement and the phong-shading.

In every other pass and in the beauty-pass the normals and bump take affect so I assume the problem must be the normal-shading multipass.
In previous renderings the normal-shading pass worked really fine.
I made a work-around and created a standart cinema4d-material with the normals and bump shading and rendered it out with the c4d-material-normal.

My next guess would be to install a previous version and see if this works. Since it is a customer specific project I can't pass out any project data.

Does anybody has similar issues or any guess what else could be the problem?

Cheers, Julian

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