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[C4D] General Discussion / Re: Secondary reflection layer
« on: 2017-09-05, 16:55:22 »Here is an example, the left sphere has a standard corona mat, the right one is built with the layered material (base and one coat on top).
Well, can't argue with that. :) Thank you for the answers!
^Layered material only does a Normal Mix mode of whole materials.
Q: (for developers) Is it (or will it be) possible to have:
a) Other layering options/modes (ie. add, overlay, dodge, multiply, screen...)?
b) Include/Exclude channels (ie. to selectively mix/influence diffuse, reflections, refractions, SSS...)?
This, would be amazing. Great workflow enhancement.
Cheers