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[Max] Resolved Feature Requests / Ior texture: remap values in [0, 1] range
« on: 2015-08-01, 12:51:40 »
Hi,
For the moment we can use a texture in the IOR channel, but the values have to be > 1 to be taken into account. So an intermediate process has to be applied to get hdr values from a 8bit texture.
Vray does a smart thing: the values < 1 correspond to 1/IOR. So a IOR of 1.5 is equal to a IOR of 0.666. It's a lot easier to use a texture for ior this way :)
What do you think ?
Nicolas
For the moment we can use a texture in the IOR channel, but the values have to be > 1 to be taken into account. So an intermediate process has to be applied to get hdr values from a 8bit texture.
Vray does a smart thing: the values < 1 correspond to 1/IOR. So a IOR of 1.5 is equal to a IOR of 0.666. It's a lot easier to use a texture for ior this way :)
What do you think ?
Nicolas