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Messages - Artisticpixel

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1
OK thanks, that's unfortunate

2
no its 2 objects. one in front of the other. So 2 cylinders external around the windows, front cylinder is the night backplate, behind that a day backplate.

I can get it to work if I want one room to be day and one to be night by hiding the one backplate via the camera, but cant get lightmix to switch off the individual backplates

3
[Max] I need help! / 2 backplates with interactive lightmix
« on: 2025-05-07, 10:20:44 »
Hi All, trying to include 2 backplates in an interior view ( day / night ) but I cant seem to get it to work, it only shows the front backplate. Any idea if this is possible and how to set it up ?

4
[Max] General Discussion / Re: license issue
« on: 2025-03-10, 13:59:38 »
It's working at the moment but unsure if it was because of the fix or I just reinstalled everything from scratch. Hoping this is a proper fix

5
[Max] General Discussion / Re: license issue
« on: 2025-03-10, 13:32:44 »
I have done, but unfortunately that doesn't help with my workload and being unable to do any work when this happens. I feel completely helpless on what I can do to just work with something I PAID for.

6
[Max] General Discussion / Re: license issue
« on: 2025-03-10, 13:17:40 »
This is driving me absolutely nuts, it just randomly works and fails whenever it decides, How is this supposed to be used professionally when you are at the whim of a license server.

7
[Max] General Discussion / license issue
« on: 2025-01-26, 18:39:50 »
Getting sick to the back teeth of dealing with licensing issues. Corona 3ds max will not see my license even when I click on license server and it shows its available and ready for use. have a deadline tomorrow and should be rendering right now. You pay for a product and get shafted. License server has been updated to latest

8
[Max] Resolved Bugs / Re: Shadow Artifact
« on: 2024-12-08, 20:22:31 »
Yes, but even if it was, our developers had already fixed some impossible issues and added impossible features, so nothing to worry about.

2 years gone and still this issue persists.

9
[Max] I need help! / Re: cropping textures
« on: 2024-08-06, 10:29:15 »
Yes. Here's a basic scene with couple examples of how you could possibly approach this. Mind you the mapping is not done correctly in this scene and it will break as soon as you will try to change object dimensions, or texture tiling. It's perfectly possible to fix this, but i just wanted to quickly throw some scene together and my Max knowledge is a bit rusty.

Thanks for sending this through. So I do use both methods but for some reason I thought using multiple of the same textures in a multi would increase the file size when zipped, clearly it doesn't.

10
[Max] I need help! / Re: cropping textures
« on: 2024-08-05, 12:13:55 »
Both bitmap nodes (Max and Corona) have cropping tools and you can use mapping randomizer to do randomization of cropped tiles.

Thanks, maybe I am not seeing it but I understand I can crop an image- which I am doing, But I want to use a single large 8K texture and have multiple crops of that texture going into a single multimap. Are you saying this can be done ?

11
[Max] I need help! / cropping textures
« on: 2024-08-05, 11:54:44 »
Hi All

I was wondering if you have any workarounds that could help me out.
I have a single large texture I would like to crop into squares and use in in a multitexture on a floorgenerator object. 
I would like to use a single texture rather than 10 of the same image cropped individually.

Any ideas or workarounds ?

12
[Max] General Discussion / License not found.
« on: 2024-04-11, 13:54:49 »
I am usually always connected to the internet but today my broadband is having issues so I am unable to connect, corona is saying license not found. Surely you can use corona offline, even if it’s for a set amount of days?

13
[Max] General Discussion / Re: Price Increase
« on: 2024-01-24, 17:30:27 »
If I remember correctly Corona's subscription started from 20/month. I do not recall the version number but I'm sure you wouldn't trade current Corona for the old one to save 10/month. You are getting more than you used to get. You might not like the things you are getting (Cosmos) but the value is there. Check car prices in Europe from the year Corona introduced subscription model to get some ideas about things getting expensive.

Regarding the USP? It is simply not there for you anymore most likely. But also look around and, if possible, show us a better deal from Chaos' competitors.

More doesn't mean better, I am creating as good a visual with 10 as I did with 7. And now because of the bloatware added onto 11 I am getting so many errors it is unusable in its current state, and having to swallow the price for it. Every time anyone tinkers with and adds to code of a program it creates the possibility of Nth amount of issues.

14
[Max] General Discussion / Re: Price Increase
« on: 2024-01-23, 17:25:28 »
I regret my words in this post below in 2021 when complaining about the same this thread is complaining about.


Vray costs $700/year for the whole ecosystem.
Corona costs $360/year for a fraction of the services and development.

I don't get it.

I don't use scatter, cosmos, corona materias, scans or anything else other than core Corona. If the price increases were for the "ecosystem", I don't think it's justified for most of professional archviz artists.

Agree, it seems like they are just adding gimmicks to upsell

15
[Max] General Discussion / Re: Price Increase
« on: 2024-01-18, 14:09:23 »
The biggest gripe for me is that most of the "new features" of late, are half baked or experimental and have been for some time.  Rather than just a fully featured fully working new feature, they either don't work as epected or come with workarounds, exceptions and disclaimers.  And they never seem to make it out of that phase.  The focus of the last few releases seems to be around new users.  Experienced long time users of Max let alone Corona, don't need Power Tools or anything like that.  I can't see anyone that uses Forest Pack switching to Scatter when Forest Pack is about 10 years ahead in terms of development and isn't particularly expensive considering what it offers.  Never gonna please everyone I suppose.

I don't understand the 6 monthly release cycle anyway.  That alone has a rushed feeling about it.  Personally think the release cycle should be as follows:

Big Release - Exciting New Feature(s)
6 months later - Hotfix that fixes anything that was experimental/half baked in the Big Release
6 months later - Big Release

Rinse and repeat.

So you're getting a big release every year and then a smaller bug fixer in between that addresses ALL of the issues from the previous release.

I guess at the end of the day, for customers to be okay with price increases they need to feel like they're getting value for their money.  And of late (last few releases) it doesn't feel like that.  Higher Cost + Less Features = Sour Taste.


if they gave me the option to buy a perpetual of 9 or 10 I would jump at the chance and never look back... price hikes and way more instability is adding insult to injury.

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